Black Mesa

Black Mesa

Tweaked FPS Hands Cutscenes
henry 21 Jun, 2024 @ 7:11pm
Whats the file name and where is it locaited?
idk the file name im a dum dum
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Showing 1-5 of 5 comments
Look at this link, it will teach you what to do. (Its the same that its posted on the mod description)
steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502670746
Kuobano 16 Jul, 2024 @ 9:18am 
Look in steams workshop files I'm sure you'll find the addon files
Rookie (ZOE) 22 Oct, 2024 @ 1:00am 
Originally posted by Fernan el que vende crack:
Look at this link, it will teach you what to do. (Its the same that its posted on the mod description)
steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502670746

He/She means what is the workshop item's number. Since no one else here will say it then I will.

From what i'm able to gleam, it's the "3234390524" folder inside BM's "362890" Workshop folder, though unfortunately it's not in the usual .vpk format so you'll need to make sure it's set properly via the "bms/custom" guide.

Basically just add another subfolder within the "custom" directory and rename it to whatever you please. For simplicity's sake, it makes sense to just follow what the guide says and name it "mods" for your non-.vpk files and place your various non-.vpk files there, such as models and sounds, which is exactly what this mini-mod is comprised of it seems, instead of the usual .vpk format most BM workshop mods rely on.

Just recently did so myself and the mini-mod finally worked after not exactly working before as shown when waking up in the trash compactor as shown in the fourth preview of this mini-mod after applying it to the "bms/custom/[non-.vpk mod directory name here]" directory, thank goodness. :erune:
Last edited by Rookie (ZOE); 22 Oct, 2024 @ 1:10am
henry 23 Oct, 2024 @ 7:44am 
thanks everybody
Originally posted by Rookie (ZOE):
Originally posted by Fernan el que vende crack:
Look at this link, it will teach you what to do. (Its the same that its posted on the mod description)
steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=502670746

He/She means what is the workshop item's number. Since no one else here will say it then I will.

From what i'm able to gleam, it's the "3234390524" folder inside BM's "362890" Workshop folder, though unfortunately it's not in the usual .vpk format so you'll need to make sure it's set properly via the "bms/custom" guide.

Basically just add another subfolder within the "custom" directory and rename it to whatever you please. For simplicity's sake, it makes sense to just follow what the guide says and name it "mods" for your non-.vpk files and place your various non-.vpk files there, such as models and sounds, which is exactly what this mini-mod is comprised of it seems, instead of the usual .vpk format most BM workshop mods rely on.

Just recently did so myself and the mini-mod finally worked after not exactly working before as shown when waking up in the trash compactor as shown in the fourth preview of this mini-mod after applying it to the "bms/custom/[non-.vpk mod directory name here]" directory, thank goodness. :erune:
But what file am I supposed to put in the custom folder? Model or sound? (because it gives me an error preventing me from playing the game)
Last edited by Osgood-Schlatter's disease; 21 Jan @ 11:37am
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