The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Restored Monsters Pack
 This topic has been pinned, so it's probably important
Sillst  [developer] 4 May, 2024 @ 4:06pm
Suggestion Thread
Suggest things here!
< >
Showing 1-10 of 10 comments
Xiero 4 May, 2024 @ 8:00pm 
buy me repentance
thats the strat
carlosyoloful69 8 May, 2024 @ 10:24am 
Plans to add Maid In The Mist boss? (i saw it in your wiki and im curious about)
Last edited by carlosyoloful69; 8 May, 2024 @ 10:24am
We Strvn  [developer] 15 May, 2024 @ 11:29am 
Maid in The Mist will be a separate mod. Not sure on the status of it though
BosS 28 May, 2024 @ 4:30am 
(skill issue check i know) imo, blind bats should probably be dialed back just a little bit. getting a group spawning in all 4 corners on Caves during a greedier run, unless you have something really good, will most likely result in a game over. Not only that, but their collision f you get swarmed and surrounded is very difficult to control and get out of, resulting in death. most of the time, its because the player gets pinned between two groups. feels a little too dangerous as it is rn. Do they spawn in the same numbers as Antibirth?
Auderox 19 Aug, 2024 @ 4:15am 
Is there a way to pick and choose enemies that can spawn? I love this mod, but the Blind Bats have come close to softlocking me one too many times.
If not, can you please add this feature?
We Strvn  [developer] 19 Aug, 2024 @ 11:36am 
Originally posted by Auderox:
Is there a way to pick and choose enemies that can spawn? I love this mod, but the Blind Bats have come close to softlocking me one too many times.
If not, can you please add this feature?

Do you have the latest version of the mod? We have changed Blind Bats extensively to not have this happen
mcyum6815 12 Oct, 2024 @ 8:54pm 
eternal edition compatibility or no
Local Dumpling fan here:
Have the Dumplings been nerfed from the original Cut Monsters mod? In the original mod I had, the Dumplings get pushed far along with the player, but it seems as though they only move an inch while the player is the one getting launched.
spectra 29 Jan @ 11:52pm 
Will it be compatible with Last judgement? It's connected with monster's resprites.
Last edited by spectra; 29 Jan @ 11:55pm
We Strvn  [developer] 22 Feb @ 11:38pm 
@mcyum6815 Probably not

@[5th] DoritoDragon [LOD] They don't launch themselves that far and they chase the player instead of wandering. This was changed so that they were less of a chore enemy that you had to chase around the room.

@spectra When Last Judgement has its next update most of this mod's content will be removed, so I can imagine they will have new updated sprites from the duplicate enemies they make.
< >
Showing 1-10 of 10 comments
Per page: 1530 50