Garry's Mod

Garry's Mod

WarMelons: Singularity -Alpha
MasterKitty5 19 Nov, 2015 @ 9:28pm
it's broken!
whenever i spawn a stucture or melon it just says health:0/0 and doesn't function at all, melons don't even die when you fling them around with the phys gun. is this a conflict with another addon?
< >
Showing 1-10 of 10 comments
Ludsoe  [developer] 19 Nov, 2015 @ 9:54pm 
Im looking into this, it seems something broke during the workshop upload this last update.
MasterKitty5 20 Nov, 2015 @ 2:29am 
ok, i hope you find a solution.
MasterKitty5 1 Feb, 2016 @ 11:38pm 
I have done some experementing and I found that there are 2 0\0 health glitches. 1 is harmless, it's only an error with the health displays and the health bar is full. 2 is the problem, the entire addon is now broken until you restart the game and the health bar is empty. Number 1 can hapen at any time and only effects 1 entity. Number 2 hapens after about 16 minutes and effects the entire addon.
MasterKitty5 2 Feb, 2016 @ 10:22pm 
Something has changed! The addon now breaks when you start the game, no 16 minute delay. There are also errors that keep repeating, saying: lua/singularity/core/engine/sh_networking.lua:13: attempt to serialize structure with cyclic reference. If you open the team management menu there are no teams listed and another error apears saying: [WarMelons: Singularity] lua/weapons/gmod_tool/wmtools/teammanage.lua:159: attempt to index local 'Team' (a nil value)
1. SettingsPage - lua/weapons/gmod_tool/wmtools/teammanage.lua:159
2. Open - lua/weapons/gmod_tool/wmtools/teammanage.lua:182
3. Func - lua/weapons/gmod_tool/wm_gui_library.lua:92
4. unknown - lua/singularity/sh_vguiease.lua:252
Last edited by MasterKitty5; 2 Feb, 2016 @ 10:23pm
MasterKitty5 3 Feb, 2016 @ 8:49pm 
now the addon apears to break after 4 minutes.
MasterKitty5 4 Feb, 2016 @ 4:11am 
I have disabled all of my addons exept warmelons and it still didn't work. It's definitly not an addon conflict.
John Cessna 9 Feb, 2016 @ 2:54pm 
I've been having this issue too, and I've seen this error in console a few times near to when the addon broke.

SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow
SD[MelonThink Error]: stack overflow

Also, the addon can only be fixed once you restart the SP game.
Last edited by John Cessna; 9 Feb, 2016 @ 2:55pm
MasterKitty5 10 Feb, 2016 @ 8:23am 
the fact that it says "MelonThink" is intriguing, so it's probably a glitch with the AI of the melons.
Ludsoe  [developer] 12 Feb, 2016 @ 5:54am 
Thank you for this information, I have released a update dealing with this issue. And rewrote the netcode so its more up to date with my coding standards. Let me know about any side effects of this update.
John Cessna 12 Feb, 2016 @ 9:10am 
The lasers are invisible. (All kinds of melons and sentries on all teams)

Unknown Type Entered! Vector
Unknown Type Entered! Vector

[WarMelons: Singularity] lua/singularity/core/engine/sh_networking.lua:68: attempt to call a nil value
1. func - lua/singularity/core/engine/sh_networking.lua:68
2. unknown - lua/includes/extensions/net.lua:32

< >
Showing 1-10 of 10 comments
Per page: 1530 50