Space Engineers

Space Engineers

Nebulous Radar
Zoms101 18 Sep, 2024 @ 5:19pm
Crash on Hosted Server
Had my server crash repeatedly, seemingly at random. Got the following lines in the game log:

2024-09-18 16:56:58.523 - Thread: 1 -> SR Server: Sent settings to player 76561198278052812 2024-09-18 16:57:00.245 - Thread: 1 -> Analytics ids for user ([007...812]): User = (3246570f-ddb1-73e0-3397-077cf562523a) Session = (d62c6c48-dc03-421c-9d84-c5035bcebc86). 2024-09-18 16:57:01.762 - Thread: 1 -> Drag: Sending mod settings to client: 76561198278052812 2024-09-18 16:57:12.522 - Thread: 1 -> GC Memory: 2780.944 / 2780.944 MB 2024-09-18 16:57:14.369 - Thread: 1 -> Warning: Trying to remove entity with name Default_Astronaut that is not yet replicated on client 2024-09-18 16:57:16.067 - Thread: 1 -> Warning: Trying to remove entity with name MyTerminalBlock Trying to remove entity with name MyTerminalBlock {1C03EA9E9FD800C} Access Panel 1 4 that is not yet replicated on client 2024-09-18 16:57:16.235 - Thread: 1 -> Warning: Trying to remove entity with name Default_Astronaut that is not yet replicated on client 2024-09-18 16:57:16.318 - Thread: 1 -> Warning: Trying to remove entity with name MyTerminalBlock Trying to remove entity with name MyTerminalBlock {1FE2B27461989D5} Access Panel 2 2 that is not yet replicated on client 2024-09-18 16:57:18.358 - Thread: 1 -> Player left: Vikerbot (76561198278052812) 2024-09-18 16:57:18.480 - Thread: 1 -> Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:18.487 - Thread: 1 -> Exception occurred: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:18.488 - Thread: 1 -> Showing message 2024-09-18 16:57:18.489 - Thread: 1 -> MyInitializer.OnCrash 2024-09-18 16:57:18.489 - Thread: 1 -> var exception = System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at NerdRadar.RadarServer.SyncPlayer() at NerdRadar.RadarServer.Update() at NerdRadar.NerdRadar.Update() at NerdRadar.NerdRadar.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2024-09-18 16:57:23.821 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_204_018 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 453 PCUCount: 181477 IsHang: False GCMemory: 2783 GCMemoryAllocated: 2783 HWAvailableMemory: 45241 ProcessPrivateMemory: 18623 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-09-18 16:57:23.821 - Thread: 1 -> Log Closed
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Showing 1-5 of 5 comments
Zoms101 18 Sep, 2024 @ 5:26pm 
Just confirmed it was this mod, another log from a different crash was almost identical to this one.
Fallenq 19 Sep, 2024 @ 7:47am 
i have this too. I can't play now because of it
Zoms101 20 Sep, 2024 @ 8:48pm 
So I just removed the mod and the server seems to run fine now. Don't know if it was another mod interfering with this one or the mod itself causing the issue.
TheRebornAce 24 Sep, 2024 @ 9:30am 
Does your world have weaponcore? These two mod conflicts with each other causing hard crashes.
Zoms101 24 Sep, 2024 @ 8:40pm 
Originally posted by TheRebornAce:
Does your world have weaponcore? These two mod conflicts with each other causing hard crashes.
Nope, we specifically didn't include WeaponCore.
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Showing 1-5 of 5 comments
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