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Current Rush is said to summon Summer Lions.
Timed Sublimation does not make any sound when cast.
Yokai Mirror was able to cast Disaster Card: End is End.
Are Archaeologists supposed to be gem generators?
Maybe have the Legendary Debt Collector cause darkness in battle?
Maybe inspiring researcher +5 for the Esteemed Graduate is a bit much? For comparison, the Great Sage pretender only has a +1 inspiring researcher.
Also, I think it is a bit funny that the Graduate provides inspiring researcher, but not the Professors. I understand that the graduates actually help when it comes to research, but, well, a professor is a professor. They teach students, and so, they give inspiring researcher. My thoughts would be to give the Interns a small number of research points but no access to magic (They're interns, they are supposed to help the professors by doing the mundane stuff that they can't be bothered to do.), the Graduates adapt researcher (Since they graduated, and so, should be adapt at researching just to get through school. They are also called some of the brightest that the school has to offer.), and the Professors inspiring researcher, but that is just my thoughts.
Bugs (?):
Vortex Masters do not have pierce resistance.
Red Mages do not seem to be losing air and water paths when promoted to Fire Master. Same for air and fire when promoted to Frost Master.
Meek Graduates do not have ambidextrous.
Suggestions:
Maybe remove or ease up on the recruit restriction up on Hot-heeled Graduates and Cool-Headed Graduates? After all, you can summon clones in batches of five.
Fumikidoland:
Bugs:
Rain Yokai do not seem to automatically cast storm when in battle.
Underwater Sea Slug Warlords and Ronin have katanas made out of iron.
Suggestions:
Maybe change the land sea slugs' weapons to just be bronze?
Maybe give the Sea Slug Warlord and Homunculus Warlords three squad leadership, and increase the price for the Sea Slug Warlords?
Oni Recruiters have more leadership capabilities for regular soldiers than the Homunculus Warlords, and Homunculus Warlords better leadership capabilities for undead than the Oni Recruiters due to their magic access. Maybe lower the Oni Recruiters regular leadership, and raise their undead leadership, then take their regular leadership and Inspirational trait and give it to the Homunculus Warlords?
Maybe make the nation spawn on a coast during map generation, if possible?
Senri Shrine:
Typos:
Senri Shrine's Nation Description mentions that they have access to air, but only have access to it due to national rituals: The Land of Yokai ritual and the Land of Irnes ritual. Also, the nation's access to Glamour is not mentioned.
The Land of Yokai Tengu unit descriptions have opposite spelled as "oppossite", with two ss instead of one.
Bugs:
Blue Hats and Blue Hat Bishops have glamour magic instead of blood magic, and the same is for their random magic paths.
Suggestions:
Give them a Conjuration Level Six spell that lets them train capital only sacred units at a place that is not the capital? At the moment, it seems like the nation has better access to trans-dimensional sacreds from other worlds then they have access to their own sacreds.
Chrono-seer and Chrono-Sage description only mention Chrono-seers and Dimensional Masters. Maybe change it to, "The Chrono-seers and Chrono-sages are the inverse of the Dimensional Jumpers and Masters, and utilize the power of time", and have the Chrono-Watchers read "Chrono-Watchers are the inverse to the Dimensional Hoppers."
Maybe change the description of the Bright Priests and Bishops to, "Bright Priests and Bishops are the inverse to the Monochrome Priests".
Have the Chrono-sages and Chrono-seers replace their astral with glamour, and have them keep the air. It seems like they would have access to glamour instead since they have the glamour trait and said to have foresight, which is the realm of glamour magic. Speeding things up is the realm of air.
Dragonfly Castle:
Typo:
It is not mentioned in their overview that they have glamour.
Bug (?):
Lantern preacher has Standard instead of Inspiring Leader?
I have plans for Irnes to become their own nation in the far future, but for now they'll remain as they are.
Things like the underwater sea slugs keeping their iron katanas are on purpose since they're meant to have stolen the equipment they're using and they're meant to be used as units that attack the land from the sea when in aquatic provinces.
Vortex masters do not have pierce resistance since its supposed to simulate a piercing attack going through the water and aiming for the mage, whereas a slash and blunt attack are pushed aside.
Fujiwara no Shirogane no Sanwa's onebattlespell appears to be Enslave Sea Trolls. I'm guessing it's meant to be Wind Guide?
I'm not entirely sure what the first spell of Swift Assault, the spell attached to Assault Doctrine, is meant to do. It looks like it copyspelled Earthquake, but is friendly only and has limited range? There's a new #spec command that I'm unsure how to decode.
When playing alongside the Touhou modpack, there's an ID conflict between Devanagra's radio item and Kouryuudou's howitzer turret.