Team Fortress 2

Team Fortress 2

[DeathMatch] Powerdown
 This topic has been pinned, so it's probably important
Lizard Of Oz  [developer] 18 May, 2024 @ 5:54pm
Bugs & Suggestions Thread
Broken VScript? Missing textures or models? A weapon that should be removed/added? Leave your bugreports and suggestions here.

Known bugs
- Weapon selection doesn't work correctly when using `invnext` and `invprev`.
- Some weapon stats don't match Open Fortress exactly.
- Ragdolls and gibs are colored white.
Last edited by Lizard Of Oz; 15 Jun, 2024 @ 5:52am
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Showing 1-5 of 5 comments
MλsK 19 May, 2024 @ 2:10am 
uhm, there's a visual bug with the railgun
Lizard Of Oz  [developer] 19 May, 2024 @ 3:27am 
Originally posted by MasKara:
uhm, there's a visual bug with the railgun
Oh, right, the scoped-in animations I assume.
JAS-C 25 May, 2024 @ 9:08am 
There is missing collision on air vent in place between two entrances into building and two tight alleyways with two giant red banners with white arrows pointing to left and right
Last edited by JAS-C; 25 May, 2024 @ 11:08am
BalphaGore 26 Apr @ 10:53pm 
dousnt work, tf2 trying autobalance teams and we cant do damage
Lizard Of Oz  [developer] 26 Apr @ 10:55pm 
Originally posted by BalphaGore:
dousnt work, tf2 trying autobalance teams and we cant do damage
Most likely it's due to a server plugin. Yeah, you'd have to tell the plugin to not try to auto-balance on gungame or deathmatch maps.
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Showing 1-5 of 5 comments
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