Garry's Mod

Garry's Mod

// DR5VE & SEEK //
S0urc0vi4 13 Jun, 2024 @ 10:33pm
The gamemode is cool, but I have a couple of questions...
1. I see a bug when a car starts flying in the air and his wheels just dance. Will it be fixed?
2. I like the physics of drift and the detail of cars, can they be ported to the sandbox?
3. Will there be a separate menu where you can change the car model?
4. Will there be more car models?
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Showing 1-6 of 6 comments
chance 13 Jun, 2024 @ 11:49pm 
Pretty sure number 2's physics of drift is already in the simfphys mod
S0urc0vi4 14 Jun, 2024 @ 1:51am 
I don't know how many times I didn't try to drift on them, I was skidding and the car couldn't enter the turns the way as I want. She was turning back
S0urc0vi4 14 Jun, 2024 @ 1:52am 
regarding the 2nd point, I noticed that only I have this. There is no such thing on the shared server
Zet0r  [developer] 14 Jun, 2024 @ 5:05am 
1. In all my own playing, I never really noticed this O_o But my suspicion is just that it's just how the constraint-based suspension system might work in some cases. I don't think this can be fixed without making everything rigid, which obviously degrades the driving experience. Maybe you can elaborate a bit more about what you mean with "just dance"?

2. I've heard everyone's pleas, and I'll think about it. It should theoretically be possible with some minor modification, since most of the gamemode is actually built to purposefully not integrate into the car entity itself, for the future idea of being able to swap cars. It'd still require some modification though, for example to the controls. For now I'd still like the gamemode to be the star of the show though, so if I do, it probably won't be immediate

3. In the future, I wanted to make this possible yes :) But for right now, my agreement with Renault includes that their car is the only one in the game until the MODDER5 campaign is over (2 weeks). After that, I might look into making a system for choosing other cars depending on the game's then-popularity, but I won't personally make more models available myself. That'll be a job for other modders.

4. See number 3.

Originally posted by Liguel Labs Gaming (PHball):
Pretty sure number 2's physics of drift is already in the simfphys mod

I did extensive research on all sorts of vehicle mods for gmod before making this project, including simfphys as well as LVS, who both inspired the final version here, but this is also distinctly different from both of those two. But yes, they both have drifting and they both use elastic suspension, so it will feel similar.
S0urc0vi4 14 Jun, 2024 @ 8:23am 
okay thank you for the answer
Secret Albatross 18 Jun, 2024 @ 6:10pm 
For number 1, check out this thread for setting physics iterations higher. Set it to 10.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2309960739
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