Entropy : Zero 2

Entropy : Zero 2

Excalibur 1-6
 This topic has been pinned, so it's probably important
The_Guardian™  [developer] 11 Jul, 2024 @ 10:51am
Q&A - Answering your problems and wonders!
The Q&A answers most asked questions, other questions will be gladly answered in this thread!


Question
- What's the lore? Why are you shooting metrocops? That's so uncanny it's so bad and far to be on-par with Half-Life 2 lore!

Answer
- The lore is that Overwatch considered that Metrocops are likely to join the resistance if given the chance or hope that it will work, since Nova Prospekt blew up sky high, it gave people hope that it is possible to beat the Combine Empire, so to avoid for supplies to arrive to Rebels, Overwatch launched a operation where Civil Protection teams will be exterminated, and Combine Soldiers will take control of the outposts instead, so this way supplies won't end to Rebel hands.

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Question
- The damage is so high! I can barely beat the cops! Bad gameplay!

Answer
- First of all, if you can't beat the map, perhaps you should consider on lowering the difficulty then, I've heard countless complains on this matter, armour has been added but even then that alone won't fix much, and for the record, the metrocops dealing high damage is in fact VANILLA, so it is unmodified by this submission in any way, Metrocops dealing high damage is set by the Entropy Zero 2 Developers, perhaps because you were never meant fighting against Metrocops to begin with.

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Question
- The map lags when the outbreak begins! Sounds stopped and it's barely playable!

Answer
- It is a known issue and unfortunately - unfixable. Why? I had attempts in fixing this issue, and this mostly happens for 2 reasons:

1. Too many sounds play at once
2. Low hardware is also a prime cause to the issue

Basically, if you have a potato computer, this issue is very likely to happen because the game cannot keep up with the hardware and if lag occurs, the sounds will begin having delays in ending the current played sound, so yeah.

Too much action is not good, and I will take notice of this in the next projects!

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Question
- There are no subtitles! Help!

Answer
- Subtitles exist only for ENGLISH and SIMPLIFIED CHINESE, there are currently no other languages, so if subtitles or any kind of text does not show, please switch to ENGLISH before playing.

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Question
- Is there gonna be a continuation of Excalibur 1-6? I want more!

Answer
- Unfortunately not, life starts to catch up with me and I need to prioritize it, but I am still happy with this release nonetheless.

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Question
- Is it your first time doing such projects like this? You're kinda new...

Answer
- I will be honest, I haven't released projects before I took part to Map Labs between 2018-2019 and that was the first time I started to get opinions from people and experiment with what people would like to see or play - Excalibur 1-6 alongside other W.I.P. projects are the results of what I experimented and considered people are likely to like in terms of gameplay.

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Question
- What did you use to create this? I want to know!

Answer
- There are a lot of tools used for creating this project, so I will list them down as the following:

Mapping - Hammer Editor (Vanilla)

Sound Editing - Audacity

A.I. Voice - ElevenLabs.io

Texture Editing/Creation - Photoshop CS6

Model Editing - Blender

Model Compiler - Crowbar

Model Viewer - Half-Life Model Viewer (Vanilla)

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Last edited by The_Guardian™; 27 Jul, 2024 @ 1:00am
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Showing 1-9 of 9 comments
Overwatch 20 Jul, 2024 @ 7:49pm 
Hello, the question I want to ask you will be independent of this mod. In the "gamebananda APC - 6 Wheeler Transport Vehicle" video and photo, there are 2 metrocops with gray uniforms, yellow eyes and wearing a Counter strike source CT helmet, and next to them is probably a combine officer with an orange beret.

Where and when will you use these models?
The_Guardian™  [developer] 21 Jul, 2024 @ 2:10am 
Originally posted by Afriktafrik:
Hello, the question I want to ask you will be independent of this mod. In the "gamebananda APC - 6 Wheeler Transport Vehicle" video and photo, there are 2 metrocops with gray uniforms, yellow eyes and wearing a Counter strike source CT helmet, and next to them is probably a combine officer with an orange beret.

Where and when will you use these models?

Hello, those models are for a MapBase project we're working on named SourceWorld.
Itz_Ziggy 3 Aug, 2024 @ 1:07am 
The game will lag whenever I go to the combine bedroom thing
The_Guardian™  [developer] 3 Aug, 2024 @ 1:52am 
Originally posted by Itz_Ziggy:
The game will lag whenever I go to the combine bedroom thing


Question has been answered in the Q&A


Originally posted by The_Guardian™:
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Question
- The map lags when the outbreak begins! Sounds stopped and it's barely playable!

Answer
- It is a known issue and unfortunately - unfixable. Why? I had attempts in fixing this issue, and this mostly happens for 2 reasons:

1. Too many sounds play at once
2. Low hardware is also a prime cause to the issue

Basically, if you have a potato computer, this issue is very likely to happen because the game cannot keep up with the hardware and if lag occurs, the sounds will begin having delays in ending the current played sound, so yeah.

Too much action is not good, and I will take notice of this in the next projects!

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The game drops to 5 FPS when an explosion happens, right on the first map
The_Guardian™  [developer] 11 Aug, 2024 @ 12:47am 
Originally posted by L λ m b d r e y:
The game drops to 5 FPS when an explosion happens, right on the first map


Question has been answered in the Q&A


Originally posted by The_Guardian™:
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Question
- The map lags when the outbreak begins! Sounds stopped and it's barely playable!

Answer
- It is a known issue and unfortunately - unfixable. Why? I had attempts in fixing this issue, and this mostly happens for 2 reasons:

1. Too many sounds play at once
2. Low hardware is also a prime cause to the issue

Basically, if you have a potato computer, this issue is very likely to happen because the game cannot keep up with the hardware and if lag occurs, the sounds will begin having delays in ending the current played sound, so yeah.

Too much action is not good, and I will take notice of this in the next projects!

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Hamburg 25 Sep, 2024 @ 4:39pm 
This mod seems to cause an issue with the crossbow. When you kill a combine soldier in the game with the crossbow while also having this mod installed it causes the game to crash. I'll try and see if I can find a crashlog of some kind but I've tested all of my mods individually and this one seems to cause this issue.
The_Guardian™  [developer] 25 Sep, 2024 @ 7:25pm 
Originally posted by Gordon Freeman:
This mod seems to cause an issue with the crossbow. When you kill a combine soldier in the game with the crossbow while also having this mod installed it causes the game to crash. I'll try and see if I can find a crashlog of some kind but I've tested all of my mods individually and this one seems to cause this issue.

This mod makes no modifications to weapons whatsoever scripting wise, there's no reason for this mod to crash the game. There's a lot of reasons for the game to crash if you got others mods mounted.
Oh. I was hoping it was like Third Party and you were the response to Civ. Prot. tryin to take tech and land for themselves.
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Showing 1-9 of 9 comments
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