Slay the Spire

Slay the Spire

Aya Shameimaru
Zu 5 Jun, 2024 @ 11:18am
Bugs & Oversights
Bewitching Fan applied Tengu Mark with no stacks and I gained no Wind Speed from damaging this enemy. Neither changed when I hit this enemy with Fan again. Fan+ works fine.

Black Feathers+ usually applies Black Feather that is stuck at no stacks but you gain 1 Flight anyway. Sometimes you gain Flight with no stacks instead. Same thing with Feather Strike+.

Lock On Target randomly stops working after a few turns. Same thing with ?? Maru. Maybe they try to target an enemy who is already dead.

Maple Leaf Waltz gains no Wind Speed sometimes, possibly if it's the first card of the turn. Once it even reduced me to negative Wind Speed, which thankfully reset to 0 next turn.

Softening Clutch Claw reads Weakness but applies Vulnerable and is missing this tooltip.

Tengu Aura+ didn't roll over Tremble from 2 to 1. Instead it just applied Stun and Stun Resistance. Possibly leftover code from how Watcher's Devotion used to work.

Any Snapshop: Manually discard it. When the card piles are shuffled together, the Snapshot gets visually stuck on top of your draw pile until drawn.
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Showing 1-7 of 7 comments
纸灯  [developer] 5 Jun, 2024 @ 10:30pm 
Thank you for your feedback. I've updated the descriptions of some cards, fixed the bug where Snapshot was getting discarded, and addressed the other issues you mentioned.And the Stun mechanic will remain as-is for now.
Zu 6 Jun, 2024 @ 10:50am 
If the Heart has 15 Tengu Mark or more, Convection causes a soft lock because Tengu Mark still gives you Speed even if the Heart is no longer taking damage due to its Invincible buff.

Windless Weather's cost was not reduced by Industrialization+.

I just realized: In vanilla, if a card has both retain and ethereal, the card does not exhaust by itself. (Does not work with well-laid plans. Does work with meditate.) However, snapshots with retain do exhaust. Is this intentional?
Last edited by Zu; 6 Jun, 2024 @ 5:34pm
纸灯  [developer] 6 Jun, 2024 @ 8:11pm 
Originally posted by Zu:
If the Heart has 15 Tengu Mark or more, Convection causes a soft lock because Tengu Mark still gives you Speed even if the Heart is no longer taking damage due to its Invincible buff.

Windless Weather's cost was not reduced by Industrialization+.

I just realized: In vanilla, if a card has both retain and ethereal, the card does not exhaust by itself. (Does not work with well-laid plans. Does work with meditate.) However, snapshots with retain do exhaust. Is this intentional?

Thanks!
1.I may resolve the Tengu Mark and Convection soft lock issue by adding a cap of 100 triggers.
2.This is a bug, and I will fix it.
3.This is intentional.
Zu 10 Jun, 2024 @ 9:20pm 
Dexterous Tengu doesn't spend 15 Speed when drawing that extra card.

Shifting Tengu doesn't give you 10 Speed.
Also, it'd be great if it didn't proc at the end of your turn for hopefully obvious reasons.


Mechanical discussion:

Ceaseless Shutter delays Time Eater's automatic turn ender until they're done playing cards. Also, Shutter's Snapshots didn't benefit from Giant Head's debuff.
Edit: I was wrong about Full Speed Impact.

I did notice how Continuous apparently resolves fully before other effects take place all at once, like up to 10 procs for Beat of Death or Shuriken, which seems intentional, but I'm not sure if you actually want it to work this way because it's not exactly intuitive. For example, now I wonder what happens if you attack a Spiker.

Idk. Maybe all you gotta do is rephrase the tooltip a lil to clarify how it works. I mean, it is pretty cool how this keyword interacts with relics. Another option would be to just change Continuous into a multiplier.

Honestly it's not important. Just kinda quirky.
Last edited by Zu; 11 Jun, 2024 @ 9:45am
纸灯  [developer] 11 Jun, 2024 @ 12:15am 
Continuous effects do not trigger multiple uses of the card's effects, but the actual mechanics of Ceaseless Shutter is that it creates a snapshot and then plays them out, so it is effectively counted as a single card play. This makes sense logically, but it does have some quirks to it.
Zu 17 Jun, 2024 @ 5:18am 
Something peculiar happened against the guardian.
If you damage it enough to cause mode shift while it's stunned (maybe with poison), it stays curled up but doesn't gain sharp hide and instead cycles through the 4 intents of bipedal mode.

Also, I'm a lil confused about the change to the starter relic. I thought the +1 draw was tied to the character or an invisible relic specifically so trading the starter relic could still make sense.

PS:
If it ever feels like I'm unsatisfied (which is most likely not the case), remember that I wouldn't have said anything in the first place if I wasn't having a good time with your mod.
纸灯  [developer] 3 Jul, 2024 @ 3:22am 
hmm,ok. I might consider adding another relic.And I don't think about it that much, I just do it for fun.
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