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If I don't have enough information, I may also ask for your logOutput, which is found in the BepinEx folder.
Also, be sure to tell me if you own Downpour or not. Sometimes things slip past my notice.
Really, by sending your errors here, you're doing me a favor. ;P
The game rendering begins to hitch and lag, going to certain screens causes rendering to freeze.
Tested with bare minimum required for this mod to work, and warp menu. and again I do not own downpour.
Exception Log (from LMB04)
FileLoadException: WWW loading error: HTTP/1.1 404 Not Found with file: file:///E:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\decals\pjs.png
AssetManager.SafeWWWLoadTexture (UnityEngine.Texture2D& texture2D, System.String path, System.Boolean clampWrapMode, System.Boolean crispPixels) (at <a117a2e773414632b51933d2ae7f2aca>:0)
CustomDecal.LoadFile (System.String fileName) (at <a117a2e773414632b51933d2ae7f2aca>:0)
CustomDecal..ctor (PlacedObject placedObject) (at <a117a2e773414632b51933d2ae7f2aca>:0)
Room.Loaded () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Room.LoadFromDataString (System.String[] lines) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RoomPreparer..ctor (Room room, System.Boolean loadAiHeatMaps, System.Boolean falseBake, System.Boolean shortcutsOnly) (at <a117a2e773414632b51933d2ae7f2aca>:0)
AbstractRoom.RealizeRoom (World world, RainWorldGame game) (at <a117a2e773414632b51933d2ae7f2aca>:0)
World.ActivateRoom (AbstractRoom abstractRoom) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RoomRealizer.RealizeAndTrackRoom (AbstractRoom room, System.Boolean actuallyEntering) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RoomRealizer.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
IndexOutOfRangeException: Index was outside the bounds of the array.
ShortcutHandler.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <a117a2e773414632b51933d2ae7f2aca>:0)
ProcessManager.Update (System.Single deltaTime) (at <a117a2e773414632b51933d2ae7f2aca>:0)
RainWorld.Update () (at <a117a2e773414632b51933d2ae7f2aca>:0)
Console Log
No Useful information but here it is.
PLATFORM: All file reads complete, proceeding with initialization!
WARP: Assigning default subregion colors
WARP: region SL doesn't have custom subregion colors defined
WARP: Default subregion colors assigned
WARP: SL added to master list
I have tested this with the minimum requirements for the mod to work, and beast master to trigger the bug.
when playing as Unbound, cyans .. they pretty much ignored me actually.
actually, one was like, antagonizing me i think. playing. it was about to bite though, so i dodged. it then went on its way after i ran off.
And, to be clear, you DO own downpour when spawning a slugnpc, correct?
@Destiny Yep, that's normal behavior of Cyans in this mod! They treat Unbound as one of their own, so long as he isn't dead, and Unbound is unable to eat Cyan lizards :D