RimWorld

RimWorld

Giver
kittyshusky 20 Oct, 2024 @ 10:01am
Murderous rage triggering randomly for bonded colonizers
As the topic name suggests, sometimes the colonizer bonded to a giver will randomly enter a murderous rage. In the instantaneous log output, a red warning message reads (complete Hugslib log is attached at the end) :

Shennv started 10 jobs in one tick. newJob=WB_JumpToThug (Job_3034671) A = Thing_Human385840 B = Thing_Human1949 jobGiver=seekiworks_GiverTheColonyHelper.WB_JobGiver_RageForGiverIsHurt jobList= ...

The rest of this output is a series of giver job IDs.

This mental state is apparently triggered by the giver entering the "Fleeing" state. However there is no apparent reason for giver to do so: There is no ongoing raids, no hostile entity within the giver's sight, no damage or any other life-threatening hediffs is present on the giver. Basically, the giver is not hurt and does not seem to have any risk of getting hurt. There must be something else that is erroneously causing the giver to flee (and the bonded one to go berserk)?

The Hugslib log captured at the time of this problem happening in-game is here:
https://gist.github.com/HugsLibRecordKeeper/83fff6ffdac899e4dd92745a8bebb1fe

The Hugslib log right after game launch is here:
https://gist.github.com/HugsLibRecordKeeper/f5b1739f7f424ff59037fe8cf5d9cf38

The Player.log is here:
https://gist.github.com/Li-Tianyi/1a04a993183f3a5f1a8cc92ccd9a5083

The Save file is a bit too large to upload on github, so if you need this file I can find another way to pass it to you.

I enjoy this mod, so I really want to find out what is causing this issue. If you need additional information, let me know.
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Showing 1-3 of 3 comments
kittyshusky 20 Oct, 2024 @ 10:09am 
Just to update the save file can be found at this location
https://drive.google.com/file/d/1-s4CnTc7ZcqyO0wDc_rDumPG3_suUnMH/view?usp=sharing
seeki  [developer] 22 Oct, 2024 @ 9:13am 
First, among your Colonists there is a vile, filthy thug who the Giver should consider an enemy.
The Giver has fled from the thug, and the Master has become enraged and attacked the thug.

Next is the 10 jobs in one tick Error, which occurs when a job cannot be completed successfully, but since it was not recorded in the log I received, I was unable to determine the cause.
seeki  [developer] 22 Oct, 2024 @ 11:39pm 
I found the cause of the 10 jobs in one tick error, so I will fix it. Thank you for reporting it.
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Showing 1-3 of 3 comments
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