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and Jobs To Always Pause After... that is applied to all pawns?
Dont know if you are familiar with Achtung mod.
It has an option to force a job on a multiple tiles. Like, harvest whole plot. Or deconstruct whole wall.
It would make sence for Redux not to pause ater each tile is handled, but only after whole job is finished.
I don't know how to fix that for you; certainly works for me: https://www.youtube.com/watch?v=-rLtMV64phY
Yes; in the original mod the mod author had decided and hard coded this list; I made it configurable instead, but it applies globally to any mod in tactics mode, yes.
So you want this mod to add support for not pausing while a pawn is doing Achtung forced jobs? I can probably make that happen.
I'll try different load order. No problems in other mods. But still not clickable for me.
"So you want this mod to add support for not pausing while a pawn is doing Achtung forced jobs? I can probably make that happen."
-- yes. Those pauses make no sense. Great.
Sure, getting new version now.
Thanks a lot.
Yeah, it's probably a mod incompatibility of some sort. I can look into it if you figure out what's causing it, or you could send me your modlist and I can attempt to debug it that way.
Can you show me printscreen of Achtung settings? I tried moving mod all over the list, but cannot see any Achtung settings. And Redux continues to pause after every forced job (or to be more precise, in example during harvesting it pauses after several cells are done, but during sowing, after every cell).
Yeah, so it turns out that while I added the functionality, I made a mistake when I made the release, and the Achtung integration was never released. So I've just made a new release that includes the Achtung integration. Sorry about that. 😅