Arma 3
Natural Night Vision
SoulTechnology  [developer] 27 Jul, 2024 @ 2:53am
BUGs / Issues (please enable hint system in Screenshots and video)
Explain your issue here, Try and include a steam screenshot link (or even better, a video) of the issue occurring. Make sure the debug/hints are enabled when you do so.

Please see the 'Known Bugs' section of the description for known major bugs that im looking into but likely wont be fixed soon.
Last edited by SoulTechnology; 27 Jul, 2024 @ 3:20am
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Showing 1-5 of 5 comments
SoulTechnology  [developer] 27 Jul, 2024 @ 3:16am 
Bad example for a first comment but
- Mod gets brighter way faster then it gets darker from certain light sources (EG: you'll nearly immediately adjust to a streetlamp, but be blinded for ages from a skip-time to day.)
WirtsLegs 31 Dec, 2024 @ 7:20am 
night vision is damaged by looking at the night sky when there is no moon, seems to be just a bit overly sensitive to changes.
WirtsLegs 31 Dec, 2024 @ 7:30am 
also noticed that as your eyes adjust to darkness the stars seem to grow to be massive, its kinda goofy looking
Looking through thermals/NODs in a vehicle for extended periods makes the game extremely bright. Even at daytime

It can also get unnaturally bright/dark at daytime. A keybind to turn the mod on/off, or a CBA configured shutoff between hours would be appreciated.
Last edited by ElPedroChicoRaulAlfonsoTejada; 12 Feb @ 12:18pm
This mod seems to break the FPV Crocus mod by removing FPV Crocus' CBA settings
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