Garry's Mod

Garry's Mod

Hunter Enhanced and New Features
 This topic has been pinned, so it's probably important
DVI  [developer] 22 Jul, 2024 @ 1:37pm
Suggestions here
Current things to add:

  • Inaccurate when player flashes it
  • Precalculate trajectory of fire
  • Npc's ragdolls stay on claws when they die (not legs or paws)
  • Add compatibility with Dynamic Flashlights
  • Energy Ball will ricochet instead of just disappearing
  • Hunter will have proper blood decals
  • Hunter dodging props or even player crosshair
Last edited by DVI; 7 Sep, 2024 @ 5:21pm
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Showing 1-15 of 36 comments
TF2Player3253 22 Jul, 2024 @ 1:42pm 
Make It able To jump to and from ledges
m5 22 Jul, 2024 @ 2:08pm 
hunters dodging like jumping side to side to avoid being shot at?
nope 22 Jul, 2024 @ 2:57pm 
Make hunter patrol toggle
DVI  [developer] 22 Jul, 2024 @ 3:06pm 
Originally posted by nope:
Make hunter patrol toggle
There is already in menu
nope 22 Jul, 2024 @ 4:49pm 
Make hunter not ignoring few seconds after first attack for NPC like alyx, barney, monk.
(maybe it's for game balance, but i suggest make them to toggle.)
Lord of Puzzles 22 Jul, 2024 @ 4:50pm 
I wish there was a way to increase the hunters run speed, so that it would be for players to escape from them in chases.
DVI  [developer] 22 Jul, 2024 @ 4:59pm 
Originally posted by Lord of Cheese:
I wish there was a way to increase the hunters run speed, so that it would be for players to escape from them in chases.
there is iNpc which does increases Hunter's speed overall
DVI  [developer] 22 Jul, 2024 @ 5:00pm 
Originally posted by nope:
Make hunter not ignoring few seconds after first attack for NPC like alyx, barney, monk.
(maybe it's for game balance, but i suggest make them to toggle.)
not sure if its not hard coded into the engine, but i will try
Last edited by DVI; 22 Jul, 2024 @ 5:00pm
Yakumo Koishi 22 Jul, 2024 @ 7:42pm 
Reimplement the Hunter Shield
Lord of Puzzles 22 Jul, 2024 @ 8:54pm 
"Npc's ragdolls stay on claws when they die" Lol imagine a hunter trying to walk around with a ragdoll on its foot
Gabriel ML 22 Jul, 2024 @ 11:49pm 
Maybe the hunters can jump on windows like that one small battle at the White Forest Inn?
Дура 23 Jul, 2024 @ 1:06am 
Add that cut angry texture for Hunter's eye. He could turn it to red when he would try to dash you or when he is heavily damaged.
DVI  [developer] 23 Jul, 2024 @ 4:33am 
Originally posted by Lord of Cheese:
"Npc's ragdolls stay on claws when they die" Lol imagine a hunter trying to walk around with a ragdoll on its foot
I meant claws that Hunter damaged Alyx with. Sorry for misunderstanding.
Bilirubin 23 Jul, 2024 @ 7:55am 
Make it so you don't need episode 2 to use this
DVI  [developer] 23 Jul, 2024 @ 8:07am 
Originally posted by Vilius:
Make it so you don't need episode 2 to use this
thats literally against the rules of workshop :sacrificed::sacrificed::sacrificed:
Last edited by DVI; 23 Jul, 2024 @ 8:07am
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