RimWorld

RimWorld

Vanilla Vehicles Expanded - Upgrades
Oskar Potocki  [developer] 3 Aug, 2024 @ 9:26am
Bug reports
Please post bug reports here. Bug reports not related to this mod, or without proper logs and reproduction steps will be deleted.
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Showing 1-15 of 29 comments
Oskar Potocki  [developer] 3 Aug, 2024 @ 1:32pm 
And it seems I already need to remind people to post bug reports with hugslib log links, so yeah, please!
Smash Phil  [developer] 3 Aug, 2024 @ 3:25pm 
Both of the bugs posted earlier without logs are fixed on my testing branch, and a patch will be out sometime in the near future.
Samael Gray 3 Aug, 2024 @ 4:57pm 
The Highwayman's smokescreen ability is only a 1 tile radius smoke explosion (a plus sign) unlike the Badger that covers a lot of ground, don't think the report requires logs and such as I'm using the latest version of VF and VVE-U without any other mods.
Mr.Dorf 3 Aug, 2024 @ 10:35pm 
It gives XML errors while loading. https://gist.github.com/HugsLibRecordKeeper/34ab2e2ce558ed2ead89b49f02382a44
I wiped the mods list to have only required by mod still got the same error

Update/ So I experimented with mods list. Somehow having HugLibs loading above VE mods caused this problem. Lowering it in the load list solved the problem.
Last edited by Mr.Dorf; 4 Aug, 2024 @ 2:28am
most visual upgrades are missing diagonal sprites
https://imgur.com/a/WfNenBt
Smash Phil  [developer] 4 Aug, 2024 @ 8:34pm 
Originally posted by small green creature:
most visual upgrades are missing diagonal sprites
https://imgur.com/a/WfNenBt
They're not missing, there's a rendering bug on Vehicle Framework that will be fixed in an upcoming patch
Skullpunk 7 Aug, 2024 @ 4:35pm 
don't have a hugslib log (sorry) but it seems like if you quit to OS while a vehicle is in motion it will delete the vehicle and people inside it when you load back in.
Smash Phil  [developer] 7 Aug, 2024 @ 7:22pm 
Originally posted by Skullpunk:
don't have a hugslib log (sorry) but it seems like if you quit to OS while a vehicle is in motion it will delete the vehicle and people inside it when you load back in.
That doesn't make much sense unless you saved beforehand, in which case it would be saving / loading, not quitting to OS, that causes it. Either way, nothing to be done unless you provide logs. It's an actual file in your game's folder, you can still post them after you've quit out of the game.
Oskar Potocki  [developer] 8 Aug, 2024 @ 9:06am 
Originally posted by Samael Gray:
The Highwayman's smokescreen ability is only a 1 tile radius smoke explosion (a plus sign) unlike the Badger that covers a lot of ground, don't think the report requires logs and such as I'm using the latest version of VF and VVE-U without any other mods.
You have an outdated Vehicles Expanded base mod.
Goodguy7713 8 Aug, 2024 @ 3:58pm 
Whenever a vehicle with armor plating moves diagonally, the plating textures come off of the vehicle model.
Smash Phil  [developer] 8 Aug, 2024 @ 3:59pm 
Originally posted by Goodguy7713:
Whenever a vehicle with armor plating moves diagonally, the plating textures come off of the vehicle model.
Fixed in Vehicle Framework version 1.5.1704, update your mod.
biowreck 10 Aug, 2024 @ 9:09am 
There is a small inconsistency in the upgrade tree nodes; the commonly used key "OffRoadTires" is "OffroadTires" for the Mule exclusively. (Not a big deal at all, just letting you know for my personal patches.)
Anonymoussse 26 Aug, 2024 @ 10:49am 
Hey, I noticed a problem with the textures for the prowler. I use simple camera setting, and the upgrades don't show off how they should when zoomed out, but when I zoom in it appear normal.
You can see it here : https://imgur.com/a/YSRGK1T

It's only from the side perspective.
I noticed in the textures that all of them are 640x384, except for the prowler that are 513x384. Could it be the reason ?
Oskar Potocki  [developer] 26 Aug, 2024 @ 1:41pm 
Outdated Vehicles Framework, I think.
Last edited by Oskar Potocki; 26 Aug, 2024 @ 1:41pm
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