Garry's Mod
Team Fortress 2 Bots [FIXED]
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
N00bGsav™  [desarrollador] 11 ENE a las 8:45 p. m.
Suggestions
ask something simple (please) i'm not that good at lua yet =)
Última edición por N00bGsav™; 23 ABR a las 4:36 p. m.
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Mostrando 1-7 de 7 comentarios
N00bGsav™  [desarrollador] 14 JUN a las 8:22 a. m. 
if anyone is reading this im making another thing with all of the cosmetics in the game (not all class there is too many lol)
Hastur 29 JUN a las 12:33 a. m. 
Something I mentioned on the other addon's suggestions page that I still think would be a good idea for bot navigation is to have bots that are on the same team not collide with each other, that way the whole team is less likely to get stuck on one corner.
crysmiss07 1 JUL a las 11:54 a. m. 
4 words B.O.S.S
N00bGsav™  [desarrollador] 1 JUL a las 12:00 p. m. 
what do you mean? bosses?
TiiX 2 JUL a las 7:59 a. m. 
Would be nice if the MvM robots from the original could be restored somehow.
Sinor_be 3 JUL a las 8:16 p. m. 
possible Support of custom factions or for SNPCs like VJ for example?
Hastur 4 JUL a las 5:46 p. m. 
Publicado originalmente por N00bGsav™:
what do you mean? bosses?
The 2022 remake had things like giant robots, tanks, sentry busters, and other enemies from TF2's MVM gamemode included. I think that's what they meant.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=352877666
Última edición por Hastur; 4 JUL a las 5:48 p. m.
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