Total War: WARHAMMER III

Total War: WARHAMMER III

Brutal Battles 3
Casualfield  [developer] 3 Mar @ 9:41am
_kv_rules_tables changes
armour_roll_lower_cap 1.0000
bracing_attack_angle 45.0000
bracing_calibration_ranks 3.0000
bracing_calibration_ranks_multiplier 3.0000
bracing_charge_reflector_bonus 5.0000
bracing_immovable_by_small_entity_mass 500.0000
bracing_max_multiplier_clamp 10.0000
charge_decay_duration 20.0000
charge_reflect_damage_multiplier 1.5000
charge_reflect_min_charge_factor_threshold 0.3000
collision_damage_armour_penetration_ratio 1.0000
collision_damage_immunity_timer 0.9000
collision_damage_maximum 80.0000
collision_damage_modifier 1.0000
collision_damage_normaliser 0.7000
collision_disable_delay_knocked_back_vs_enemies 0.0000
collision_disable_delay_knocked_back_vs_friends 0.0000
collision_disable_delay_knocked_down_vs_enemies 0.0000
collision_disable_delay_knocked_down_vs_friends 0.0000
collision_disable_delay_knocked_flying_vs_enemies 0.0000
collision_disable_delay_knocked_flying_vs_friends 0.0000
collision_restitution_coefficient 0.5000
collision_speed_delta_threshold_knocked_back 3.0000
collision_speed_delta_threshold_knocked_down 4.0000
collision_speed_delta_threshold_knocked_flying 30.0000
collision_speed_delta_threshold_step_back 3.0000
devastating_flanker_charge_multiplier 2.0000
entity_formation_spacing 1.0000
hitpoint_threshold_to_fall_through_collision 80.0000
impact_reflection_attack_cooldown_timer 0.4000
interrupt_mass_ratio_clamp_hit_reaction 0.2000
interrupt_mass_ratio_clamp_knockback 0.0000
interrupt_mass_ratio_clamp_knockdown 0.0000
interrupt_mass_ratio_clamp_melee_block 0.0000
interrupt_mass_ratio_clamp_stepback 0.0000
melee_attack_threshold_modifier_artillery 0.0100
melee_attack_threshold_modifier_idle_ammo_remaining 0.0100
melee_attack_threshold_modifier_idle_default 0.0100
melee_attack_threshold_modifier_ordered 0.4400
melee_on_damage_effect_knock_chance_charging_bonus 3.0000
melee_on_damage_effect_knockdown_chance 0.1000
projectile_friendly_fire_ignore_allies_height_coefficient 1.0000
projectile_friendly_fire_ignore_allies_radius_coefficient 1.0000
projectile_friendly_fire_man_height_coefficient 1.0000
projectile_friendly_fire_man_radius_coefficient 1.0000
refusal_chance_vs_charge_reflectors 0.0000
skip_collision_ignore_knock_seconds 0.1000
unit_firing_line_of_sight_considered_obstructed_ratio 0.4000
Last edited by Casualfield; 3 Mar @ 9:43am