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I like how if you spawn lightning repeatedly it increases the intensity of it, I wish you could do this with hail too since currently there isn't a dangerous hail intensity.
Supercell: Has a chance to produce heavy rain and hail and rarely severe winds. Can produce tornadoes. This would allow for the mod to support tornadoes from GD or XT2.
Hypercane: This one is quite absurd but its a real theoretical model that was suggested as a way to explain one of the events that happened of the mass extinction of the dinosaurs. Basically its a small (Cyclone Tracy-sized) or large extreme tropical cyclone (as or bigger than typhoon tip) that can have windspeeds up to 500 MPH with gusts up to 600 mph. A hypercane's clouds can reach into the stratsphere and the storm is so powerful that it damages the ozone layer, allowing much more radiation on the surface. I believe to recreate the last part, you can make it to where entites take radiation damage after the hypercane passes.
And also it would be neat to have a name system for hurricanes (and hypercanes if they get added). The name would show on the TV