Garry's Mod

Garry's Mod

gWeather
 This topic has been pinned, so it's probably important
Jimmywells  [developer] 1 Sep, 2024 @ 2:07pm
General Discussion / Suggestions
Talk about the addon or put suggestions here.
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Showing 1-15 of 99 comments
noobs_altaccs 2 Sep, 2024 @ 3:16am 
Add a opinions menu to remove the HUD
add random weather option, please :steamhappy:
bobick 2 Sep, 2024 @ 6:53am 
add moon impact & sun impact
Kote 2 Sep, 2024 @ 8:18am 
pls! optional droplets on the screen during rain
PLS PLS PLS PLS PLS PLS
Victor Gamer 2 Sep, 2024 @ 8:18am 
Add the possibility of mixing rain, heavy rain and extremely heavy rain with night if any chance at all.
aaarturs 2 Sep, 2024 @ 8:49am 
fix our viewmodel!!! :steammocking::steammocking:
17th21stlancers 2 Sep, 2024 @ 9:09am 
option to disable weather stopping after a certain period of time
Jimmywells  [developer] 2 Sep, 2024 @ 10:42am 
Originally posted by noobs_altaccs:
Add a opinions menu to remove the HUD
Originally posted by Kote:
pls! optional droplets on the screen during rain
PLS PLS PLS PLS PLS PLS
you can turn off the hud and raindrops on the screen through the menu mentioned in the FAQ
Jduke 2 Sep, 2024 @ 10:57am 
I literally have yet to use this addon yet but if its not in already, will there be compatibility for XTwisters 2?
Adachi?? 2 Sep, 2024 @ 11:32am 
Add a dynamic hurricane system, like maps that have procedural weather values
exactly 1 knight 2 Sep, 2024 @ 12:18pm 
I wish you could use more weather effects at the same time. Like using night with hail and stuff.

I like how if you spawn lightning repeatedly it increases the intensity of it, I wish you could do this with hail too since currently there isn't a dangerous hail intensity.
Jimmywells  [developer] 2 Sep, 2024 @ 1:19pm 
Originally posted by Jduke:
I literally have yet to use this addon yet but if its not in already, will there be compatibility for XTwisters 2?
I have not tested it with XTwisters 2.
vinuldash 2 Sep, 2024 @ 1:19pm 
Could you please add some kind prop when spawn weather to be able stop it by removing it or move weather to post process tab so we could enable/disable them from menu.
Jduke 2 Sep, 2024 @ 1:40pm 
Can there be a option to make damage-dealing weathers such as firestorms affect NPCs and entities aswell?
Jduke 2 Sep, 2024 @ 3:06pm 
I know that new weathers aren't planned, though it would be good to see these 2 officially in the mod

Supercell: Has a chance to produce heavy rain and hail and rarely severe winds. Can produce tornadoes. This would allow for the mod to support tornadoes from GD or XT2.

Hypercane: This one is quite absurd but its a real theoretical model that was suggested as a way to explain one of the events that happened of the mass extinction of the dinosaurs. Basically its a small (Cyclone Tracy-sized) or large extreme tropical cyclone (as or bigger than typhoon tip) that can have windspeeds up to 500 MPH with gusts up to 600 mph. A hypercane's clouds can reach into the stratsphere and the storm is so powerful that it damages the ozone layer, allowing much more radiation on the surface. I believe to recreate the last part, you can make it to where entites take radiation damage after the hypercane passes.

And also it would be neat to have a name system for hurricanes (and hypercanes if they get added). The name would show on the TV
Last edited by Jduke; 2 Sep, 2024 @ 3:07pm
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