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I argue that the Sniper rifles (with the exception of the Bolt action rifles) are overpowered because of their infinite common penetration. One could also argue that their lack of damage falloff is another problem too, as picking off Specials are extreme distances becomes a cakewalk.
The Deagle is among the best weapons in the game because it kills commons at any range in one shot (even in realism expert mode) and it even penetrates 2 at a time. I'm not entirely sure what attribute allots the deagle this one shot potential, because it has even less damage than the snipers but can still one shot commons in Exp Realism while the snipers can't.
I think that the pump shotgun is already an incredibly badly gun, because it has the accuracy of the m1014 but doesn't even have near the volume of fire nor magazine and ammo capacity. I understand it's a tier 1 weapon, but it performs poorly in almost every given scenario.
Additionally, the SMGs with these changes scale poorly into higher difficulties, especially expert. Since commons have increased health, weapons like the snipers, AK, Deagle, and shotguns shine exceedingly.
If you'd like to play a version that's more balanced without really making the game easier or harder, I'd recommend the standard version of the mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3338704949