Timberborn

Timberborn

Choo!Choo! [U7]
Game Crashing when I try to add a Train
So I built a full railway and I was going to create my first train, and when I clicked the create train button, the game tried to spawn the train but it then resulted in a crash. Here's what I was able to grab from the crash logs. I am using the Emberpelts patch for this as well.

From the file labled Exception:

v0.7.10.4-797c8f3-sw
NullReferenceException: Object reference not set to an instance of an object
Timberborn.TubeSystem.TubeVisitor.UpdateVisit () (at <eeeeeffceb9d47528665d5da45560f7c>:0)
Timberborn.TubeSystem.TubeVisitorUpdater.UpdateSingleton () (at <eeeeeffceb9d47528665d5da45560f7c>:0)
Timberborn.SingletonSystem.SingletonLifecycleService.UpdateSingletons () (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Timberborn.SingletonSystem.SingletonLifecycleService.UpdateAll () (at <9117b1294fcf4df390fc07f3eef2285e>:0)
Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Update () (at <9117b1294fcf4df390fc07f3eef2285e>:0)



from the file labled Player Log:

Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
UnloadTime: 7.519800 ms
Context changed: Bootstrapper
Context changed: MainMenu
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 5874.
Total: 7.522000 ms (FindLiveObjects: 0.347500 ms CreateObjectMapping: 0.295300 ms MarkObjects: 6.824400 ms DeleteObjects: 0.054400 ms)

Successfully connected to the Steam client.
Previous resolution: 1920 x 1080
New resolution 1920 x 1080
Display resolution: 1920 x 1080
Full screen: True
Graphics quality: High
Resolution scale: 1
Anti-aliasing: True
VSync count: 1
Frame rate limit:
Application focus lost at 2025-07-24 23:39:08Z
Application focus gained at 2025-07-24 23:39:11Z
Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
UnloadTime: 4.243000 ms
Context changed: Game
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 6911.
Total: 17.191200 ms (FindLiveObjects: 0.284100 ms CreateObjectMapping: 0.328100 ms MarkObjects: 16.553700 ms DeleteObjects: 0.025000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6911.
Total: 16.512100 ms (FindLiveObjects: 0.233900 ms CreateObjectMapping: 0.224500 ms MarkObjects: 16.043500 ms DeleteObjects: 0.009800 ms)

Loading saved game BeanBarbvors - BeanBarbvors (7) at 2025-07-24 23:39:24Z
Opening file: C:\Users\Chris\Documents\Timberborn\Saves\BeanBarbvors\BeanBarbvors (7).timber
Shader 'Standard': fallback shader 'VertexLit' not found
Number of threads: 7
The given key was not present in the dictionary.
Trying to initialize Train Model: Tobbert.TrainModel.BigWooden for faction Folktails
Initialized Train Model Successfully!
Trying to initialize Train Model: Tobbert.TrainModel.BigWooden for faction IronTeeth
Trying to initialize Train Model: Tobbert.TrainModel.SmallLog for faction Folktails
Initialized Train Model Successfully!
Trying to initialize Train Model: Tobbert.TrainModel.SmallLog for faction IronTeeth
Trying to initialize Train Model: Tobbert.TrainModel.BigWooden for faction Emberpelts
Trying to initialize Train Model: Tobbert.TrainModel.SmallLog for faction Emberpelts
OnTrackUpdate: ElapsedTicks: 74634, 7ms
Load time: 65657ms (scene index: 2)
Application focus lost at 2025-07-24 23:40:18Z
Application focus gained at 2025-07-24 23:40:23Z
OnTrackUpdate: ElapsedTicks: 55938, 5ms
OnTrackUpdate: ElapsedTicks: 56279, 5ms
OnTrackUpdate: ElapsedTicks: 59641, 5ms
OnTrackUpdate: ElapsedTicks: 56277, 5ms
OnTrackUpdate: ElapsedTicks: 55662, 5ms
OnTrackUpdate: ElapsedTicks: 57214, 5ms
OnTrackUpdate: ElapsedTicks: 57331, 5ms
OnTrackUpdate: ElapsedTicks: 56405, 5ms
OnTrackUpdate: ElapsedTicks: 58740, 5ms
OnTrackUpdate: ElapsedTicks: 58488, 5ms
OnTrackUpdate: ElapsedTicks: 59985, 5ms
OnTrackUpdate: ElapsedTicks: 58973, 5ms
OnTrackUpdate: ElapsedTicks: 58624, 5ms
Saving game to BeanBarbvors - BeanBarbvors (8) at 2025-07-24 23:42:53Z
Saved game in 1.04s
First uncaught exception at 2025-07-24 23:43:02Z
Stopping all root objects in active scene
Creating an exception game save
Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
NullReferenceException: Object reference not set to an instance of an object
at Timberborn.TubeSystem.TubeVisitor.UpdateVisit () [0x00000] in <eeeeeffceb9d47528665d5da45560f7c>:0
at Timberborn.TubeSystem.TubeVisitorUpdater.UpdateSingleton () [0x0002a] in <eeeeeffceb9d47528665d5da45560f7c>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.UpdateSingletons () [0x00010] in <9117b1294fcf4df390fc07f3eef2285e>:0
at Timberborn.SingletonSystem.SingletonLifecycleService.UpdateAll () [0x00008] in <9117b1294fcf4df390fc07f3eef2285e>:0
at Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Update () [0x00000] in <9117b1294fcf4df390fc07f3eef2285e>:0

UnloadTime: 811.733000 ms
Creating an error report: