Timberborn

Timberborn

Emberpelts
My game is crashing on Experimental with only these mods, in this order. (Exception log below)
Harmony v2.3.3
Ladder v3.0.3
Bobingabout Script Pack v0.7.1.3
Emberpelts v0.7.1.5
Bobingabout's Housing Optimize v0.7.1.1
Ladders for Emberpelts v0.7.1.1

Here is the Exception


v0.7.1.2-dc411b4-xsw
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <eb0ef51e5908461ca908fdf6b2dbd966>:0)
Timberborn.Common.RandomNumberGenerator.GetListElement[T] (System.Collections.Generic.IReadOnlyList`1[T] list) (at <827b186cd2894aa39349649e3e57e5bb>:0)
Timberborn.Navigation.DistrictRandomDestinationPicker.GetRandomDestination (System.Int32 roadNode) (at <10a70efc1c1d4e1085ec8bf2eb69f4ae>:0)
Timberborn.Navigation.DistrictRandomDestinationPicker.GetRandomDestination (Timberborn.Navigation.District district, UnityEngine.Vector3 coordinates) (at <10a70efc1c1d4e1085ec8bf2eb69f4ae>:0)
Timberborn.Navigation.DistrictService.GetRandomDestinationInDistrict (Timberborn.Navigation.District district, UnityEngine.Vector3 coordinates) (at <10a70efc1c1d4e1085ec8bf2eb69f4ae>:0)
Timberborn.WalkingSystem.RandomDestinationPicker.RandomDestination (Timberborn.GameDistricts.Citizen citizen, Timberborn.Navigation.District district) (at <21ce5cf6d00d47e6a84eea97f01f96b6>:0)
Timberborn.WalkingSystem.RandomDestinationPicker.RandomDestination (Timberborn.GameDistricts.Citizen citizen) (at <21ce5cf6d00d47e6a84eea97f01f96b6>:0)
Timberborn.WalkingSystem.RandomDestinationPicker.TryGetSafeRandomDestination (Timberborn.GameDistricts.Citizen citizen, UnityEngine.Vector3& destination) (at <21ce5cf6d00d47e6a84eea97f01f96b6>:0)
Timberborn.Wandering.WanderRootBehavior.WanderAround () (at <1bc9b2d947bb409fa7bc49634f2d890c>:0)
Timberborn.Wandering.WanderRootBehavior.WalkToRandomDestination () (at <1bc9b2d947bb409fa7bc49634f2d890c>:0)
Timberborn.Wandering.WanderRootBehavior.Decide (Timberborn.BehaviorSystem.BehaviorAgent agent) (at <1bc9b2d947bb409fa7bc49634f2d890c>:0)
Timberborn.BehaviorSystem.BehaviorManager.ProcessBehavior (Timberborn.BehaviorSystem.Behavior behavior) (at <5c5c31aa61574dee905898a9b4a5237f>:0)
Timberborn.BehaviorSystem.BehaviorManager.ProcessBehaviors () (at <5c5c31aa61574dee905898a9b4a5237f>:0)
Timberborn.BehaviorSystem.BehaviorManager.Tick () (at <5c5c31aa61574dee905898a9b4a5237f>:0)
Timberborn.TickSystem.TickableComponent.StartAndTick () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.MeteredTickableComponent.StartAndTick () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickableEntity.TickTickableComponents () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickableEntity.Tick () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Rethrow as Exception: Exception thrown while ticking entity ce1f2742-e894-43e1-bf79-9fef1c8aff94 'BeaverChild Smecos'
Timberborn.TickSystem.TickableEntity.Tick () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickableEntityBucket.TickAll () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickableBucketService.TickNextBucket () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickableBucketService.TickBuckets (System.Int32 numberOfBucketsToTick) (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.Ticker.Update (System.Single deltaTimeInSeconds) (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
Timberborn.TickSystem.TickerUnityAdapter.Update () (at <7bde797a96c746ffb9aab1ec99b2647c>:0)
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Showing 1-2 of 2 comments
Bobingabout  [developer] 21 Mar @ 9:08am 
This should be solved now, as of the 15th. I neglected to post a comment about it here,
You're a legend, thank you sir!
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Showing 1-2 of 2 comments
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