Project Zomboid

Project Zomboid

The Last of Us: Factions & Gear [B41/B42]
 This topic has been pinned, so it's probably important
Nik  [developer] 15 Oct, 2024 @ 11:07am
Bugs
Report Bugs here.
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Showing 1-3 of 3 comments
Osbourne 17 Oct, 2024 @ 9:20am 
Hello. This error occurs when I pick up or put items in the backpack or jacket slots. Dedicated server.

ERROR: General , 1729181843208> 1,571,840,177> GameServer.mainLoopDealWithNetData> Error with packet of type: PlayerAttachedItem for Anciao
ERROR: General , 1729181843208> 1,571,840,177> java.lang.RuntimeException: no such location "BackpackToolslot2"
ERROR: General , 1729181843208> 1,571,840,177> at zombie.characters.AttachedItems.AttachedLocationGroup.checkValid(AttachedLocationGroup.java:73)
ERROR: General , 1729181843208> 1,571,840,177> at zombie.characters.AttachedItems.AttachedItems.getItem(AttachedItems.java:75)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.characters.IsoGameCharacter.setAttachedItem(IsoGameCharacter.java:3141)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.receivePlayerAttachedItem(GameServer.java:4004)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.main(GameServer.java:800)
ERROR: General , 1729181853462> 1,571,850,431> GameServer.mainLoopDealWithNetData> Error with packet of type: PlayerAttachedItem for Anciao
ERROR: General , 1729181853462> 1,571,850,431> java.lang.RuntimeException: no such location "ChainSlot2"
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.AttachedItems.AttachedLocationGroup.checkValid(AttachedLocationGroup.java:73)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.AttachedItems.AttachedItems.getItem(AttachedItems.java:75)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.IsoGameCharacter.setAttachedItem(IsoGameCharacter.java:3141)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.network.GameServer.receivePlayerAttachedItem(GameServer.java:4004)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
ERROR: General , 1729181853463> 1,571,850,431> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
ERROR: General , 1729181853463> 1,571,850,431> at zombie.network.GameServer.main(GameServer.java:800)
Nik  [developer] 19 Oct, 2024 @ 4:37pm 
Originally posted by Osbourne:
Hello. This error occurs when I pick up or put items in the backpack or jacket slots. Dedicated server.

ERROR: General , 1729181843208> 1,571,840,177> GameServer.mainLoopDealWithNetData> Error with packet of type: PlayerAttachedItem for Anciao
ERROR: General , 1729181843208> 1,571,840,177> java.lang.RuntimeException: no such location "BackpackToolslot2"
ERROR: General , 1729181843208> 1,571,840,177> at zombie.characters.AttachedItems.AttachedLocationGroup.checkValid(AttachedLocationGroup.java:73)
ERROR: General , 1729181843208> 1,571,840,177> at zombie.characters.AttachedItems.AttachedItems.getItem(AttachedItems.java:75)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.characters.IsoGameCharacter.setAttachedItem(IsoGameCharacter.java:3141)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.receivePlayerAttachedItem(GameServer.java:4004)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
ERROR: General , 1729181843209> 1,571,840,177> at zombie.network.GameServer.main(GameServer.java:800)
ERROR: General , 1729181853462> 1,571,850,431> GameServer.mainLoopDealWithNetData> Error with packet of type: PlayerAttachedItem for Anciao
ERROR: General , 1729181853462> 1,571,850,431> java.lang.RuntimeException: no such location "ChainSlot2"
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.AttachedItems.AttachedLocationGroup.checkValid(AttachedLocationGroup.java:73)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.AttachedItems.AttachedItems.getItem(AttachedItems.java:75)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.characters.IsoGameCharacter.setAttachedItem(IsoGameCharacter.java:3141)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.network.GameServer.receivePlayerAttachedItem(GameServer.java:4004)
ERROR: General , 1729181853462> 1,571,850,431> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
ERROR: General , 1729181853463> 1,571,850,431> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
ERROR: General , 1729181853463> 1,571,850,431> at zombie.network.GameServer.main(GameServer.java:800)
I can't fix it if you don't explain further. I might have an idea what its about, but to potentially fix it i'd need to know what item was attached, as it might've caused it.
Hey man i find a bug when you equip a shield and switch sides while the character is putting on the shield, it creates a clone of the shield !
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