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Exception filling window for MultiDoctorSurgery.UI.Dialog_AssignDoctors: System.ArgumentNullException: Value cannot be null.
in the in-game debug logs. This happens both on a new save and on old saves. The mod starts working just fine once I remove ONLY Colony Groups from my modlist, and the error also appears if I only have Multi-Doctor Surgery, Harmony, and Colony Groups enabled.
Yes, I've also just reproduced the bug, it must be an incompatibility with this line of code ‘bill.SetPawnRestriction(selectedSurgeon);’ (so HarmonyPatches_GroupBills.SetPawnRestriction) which allows the mod to assign the operation to the designated surgeon. I'm not at all familiar with how the Colony Groups mod works, but the mod must surely change a few things in the way a task is assigned (the operation in our case). I'll see if it's possible to fix it. Thanks for reporting!
I've tried to resolve the incompatibility but I don't think I can fix it on my end because the Colony Groups mod forces all colonists to be able to perform operations whereas with my mod, you can only perform the operation with the assigned surgeon. I think you can always try to report the problem to the Colony Groups mod to be able to fix this problem by putting an exception for my mod at the operations level so that there is no conflict in the use of SetPawnRestriction for operations.
After commanding implanting genes, this mod's window pops, then, select surgeon or surgeons, click confirm, then window disappear, then nothing happens. (repeat)
Oh yes, I'd completely forgotten about that. Thanks for the report, I'll fix the bug as soon as possible.
A temporary fix has been made by disabling the mod for this specific operation which is handled differently in rimworld to the other operation. You will no longer have any problems with xenogen operations.
In addition, the hover over text is uh, in french I believe?
Says
"Operations
Voir et gerer les operations programees".
I am assuming that this is from this mod lol.
Mind you my game is in english...
Oh yes, sorry, I must have forgotten a translation, I'll sort it out right now. And for the operation menu, is it possible to send me an image of what it does? Do you play with other mods that add menus at the bottom?
Oh, I've got it. Yes, I've put it completely on the right, but yes, I think it's better to put it on the left of the history tab, for example. Btw, the translation problem has been solved.
I need more information to help you because you're the first to point this out, what mods are you playing with and can you try to find the incompatible mod that would do this? Are there any errors in the console? And what type of surgery? But I don't think it's my mod that's doing that, I don't touch the size of the settlers.
Either way, love the updates. Thanks