RimWorld
Bionix Automator
 Αυτό το θέμα έχει επισημανθεί, οπότε πιθανώς είναι σημαντικό
Nalzurin  [δημιουργός] 11 Νοε 2024, 17:38
Issues go here
Guidelines:

Clearly explain what problem you're experiencing, include details about what you were doing in the game when the issue occurred.

Post which implants and from which mods you are trying to install!

Attach your log to help diagnose the problem.
USE HUGSLOG
With hugslib mod installed press CTRL+F12 in game when the error occurs and post the link to the log here.
Τελευταία επεξεργασία από Nalzurin; 17 Νοε 2024, 21:16
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when i tell the bionix to install 2 torso bionics at once it freaks out and spams the "Softcore softscanner completed for blank," this leaves the pawn stuck in the loop of completion and they cannot move and the message starts to lag the game

seems to work fine for only one torso bionic at a time tho

ive tested without the torso implants with a ton of other things like organs and limbs and that didnt throw an error

https://gist.github.com/HugsLibRecordKeeper/6ca2ee478c2946d8b4c0e90e0ca0d162
Nalzurin  [δημιουργός] 15 Νοε 2024, 11:26 
Αναρτήθηκε αρχικά από Z Catto!:
when i tell the bionix to install 2 torso bionics at once it freaks out and spams the "Softcore softscanner completed for blank," this leaves the pawn stuck in the loop of completion and they cannot move and the message starts to lag the game

seems to work fine for only one torso bionic at a time tho

ive tested without the torso implants with a ton of other things like organs and limbs and that didnt throw an error

https://gist.github.com/HugsLibRecordKeeper/6ca2ee478c2946d8b4c0e90e0ca0d162
Your log got truncated, which implants were you installing?
healing factor and clotter
it also seems that all the torso implants cause errors as long as 2 or more are being implanted at the same time
Τελευταία επεξεργασία από Z Catto!; 16 Νοε 2024, 6:33
Nalzurin  [δημιουργός] 16 Νοε 2024, 6:43 
and you are using it on a baseliner? Does the pawn have any installed implants prior to the operation? Also are you on version 1.0.2 of the mod?
Τελευταία επεξεργασία από Nalzurin; 16 Νοε 2024, 6:43
i updated the mod... it fixed everything :) thanks for update
Unable to take pawn out of the machine.
Visual Exception as follows:

Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 847B29D4]
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper+<>c__DisplayClass0_2.<applyImplantPreset>b__2 (Verse.Hediff y) [0x00000] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x0003b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper+<>c__DisplayClass0_1.<applyImplantPreset>b__1 (System.String x) [0x0000d] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x0003b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper.applyImplantPreset (AutoImplanter.AutoImplanterPreset preset, Verse.Pawn pawn) [0x00130] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at AutoImplanter.Building_AutoImplanter.EjectContents () [0x00056] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at AutoImplanter.Building_AutoImplanter.Tick () [0x0011f] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at Verse.TickList.Tick () [0x0017d] in <2a40c3593b334f29ac3cb3d32d652351>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)


HugsLib log:
https://gist.github.com/HugsLibRecordKeeper/8affe1992a87e4e33064830617dd78e1
Nalzurin  [δημιουργός] 17 Νοε 2024, 23:24 
Αναρτήθηκε αρχικά από Zoe, the Bad Wolf:
Unable to take pawn out of the machine.
Visual Exception as follows:

Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 847B29D4]
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper+<>c__DisplayClass0_2.<applyImplantPreset>b__2 (Verse.Hediff y) [0x00000] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x0003b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper+<>c__DisplayClass0_1.<applyImplantPreset>b__1 (System.String x) [0x0000d] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x0003b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.GenCollection.Any[T] (System.Collections.Generic.List`1[T] list, System.Predicate`1[T] predicate) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at AutoImplanter.AutoImplanter_Helper.applyImplantPreset (AutoImplanter.AutoImplanterPreset preset, Verse.Pawn pawn) [0x00130] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at AutoImplanter.Building_AutoImplanter.EjectContents () [0x00056] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at AutoImplanter.Building_AutoImplanter.Tick () [0x0011f] in <8bf50dab5eab4580b20cb9ab94b318be>:0
at Verse.TickList.Tick () [0x0017d] in <2a40c3593b334f29ac3cb3d32d652351>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)


HugsLib log:
https://gist.github.com/HugsLibRecordKeeper/8affe1992a87e4e33064830617dd78e1


Αναρτήθηκε αρχικά από The Resident Wizard:
still get this issue, I am using the latest update as well.

the log: https://gist.github.com/HugsLibRecordKeeper/78c87b403778e4bc1d6d3b911a7ca27e

Post which implants and from which mods you are trying to install
From the top of my mind, I can tell it happened with Save Our Ship 2's Archotech Skin.
I will be loading my save and taking a look at which other others are throwing problems. :)
@Author:
Two operations in view:
Archotek Skin, alone, worked. Even other operations around it, which I had the impression were failing, they work now.

Second operation:
I got implants from EPOE-Forked
Implants from EPOE-Forked: Royalty DLC expansion
Implants from integrated implants.

Is it worth the information on individual ones? If so, is there any way I can access the file in which the operations are saved? Cause there is quite a few of them. :)
Taking out everything but the Integrated Implants, it borks. :)
I believe it might be something with integrated implants as a whole, when placing more than one implant. Cause individually I seem to be able to do most of them.
But trying now:
Advenced Bionic Arms on both Extra Arms (Torso) (integrated implants)
Hacking Port on Neck
Explosive Bomb on torso.

And I am getting the error.
Αναρτήθηκε αρχικά από Zoe, the Bad Wolf:
I believe it might be something with integrated implants as a whole, when placing more than one implant. Cause individually I seem to be able to do most of them.
But trying now:
Advenced Bionic Arms on both Extra Arms (Torso) (integrated implants)
Hacking Port on Neck
Explosive Bomb on torso.

And I am getting the error.

Are you on the most recent version of the mod? I have tried your exact preset and I do not have this problem.
Just asking as this was discovered and a patch was released a little over a week ago by Nalzurin. It should specifically be version 1.0.2 or above (1.0.3 is most recent)
Apologies for butting in, by the way
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