RimWorld

RimWorld

Bionix Automator
"Pawns that don't have baseline body" - some kind of fix/guide?
Alright, so you have some race or pawn that had NON-BASELINE body (Hello Anthro, Big&Small and other mods). And author says that you CAN'T use Bionix Automator.

Well, that's not full truth

You see, you can use Bionix Automator on other races, but you need to do one thing:
If you go in config of this mod (not in-game config, but that one in "AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config"), you could see that your presets are saved in config file. And you can see that presets a made like this:

<li>
<id>1</id>
<label>New Preset 1</label>
<totalWorkAmount>1250</totalWorkAmount>
<implants>
<li>
<ImplantRecipe>InstallArchotechArm</ImplantRecipe>
<ImplantBodyPart>
<body>Human</body>
<index>36</index>
</ImplantBodyPart>
</li>
<li>
<ImplantRecipe>InstallArchotechArm</ImplantRecipe>
<ImplantBodyPart>
<body>Human</body>
<index>25</index>
</ImplantBodyPart>
</li>
</implants>
</li>

AND HERE IS THE MAGIC - just REPLACE "Human" in <body> </body> to your race? and Bingo - this preset WILL work for other races. Here is my example on Anthro race:

<li>
<id>2</id>
<label>New Preset 1 (Test for Anthro)</label>
<totalWorkAmount>1250</totalWorkAmount>
<implants>
<li>
<ImplantRecipe>InstallArchotechArm</ImplantRecipe>
<ImplantBodyPart>
<body>Anthro</body>
<index>36</index>
</ImplantBodyPart>
</li>
<li>
<ImplantRecipe>InstallArchotechArm</ImplantRecipe>
<ImplantBodyPart>
<body>Anthro</body>
<index>25</index>
</ImplantBodyPart>
</li>
</implants>
</li>
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Beiträge 12 von 2
For author - I think there could be two variants for adding races support:
1) Make an Preset editing in "in-game" config, where you could edit implants and "body" for them in preset
2) Make an "drop-down list" in Bionix Automator's UI either for every part or for whole preset
Nalzurin  [Entwickler] 20. Mai um 6:43 
Ursprünglich geschrieben von Alex Maud:
For author - I think there could be two variants for adding races support:
1) Make an Preset editing in "in-game" config, where you could edit implants and "body" for them in preset
2) Make an "drop-down list" in Bionix Automator's UI either for every part or for whole preset
I am planning to add support for non baseline bodies so its in the works
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Beiträge 12 von 2
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