Garry's Mod

Garry's Mod

Dark Energy Construct : Dark Fusion Reactor [Reactor Sandbox Map]
Noxedwin 21 Nov, 2024 @ 11:48am
PA Subtitles (spoilers)
A bunch of people (including me) have been complaining that it's difficult to hear the PA System (the big voice that describes the current stage of the reaction sequence), whether it be through the map's natural reverb, or through the soundtrack. I provide here a (99.9%) complete transcription of the voice lines used. They were ripped using GMAD.exe. I provide context where possible, and the filepaths.
Branches labelled name[x..y].mp3 are sequential, starting at x and ending at y, inclusive.
If LagDestroyer26 ever wants to add subtitles, I've done them the tedious work!

Unless otherwise specified, the speaker is DECAOS: the Dark Energy Construct Automated Overseer System.

startup/startup[1..10].mp3 - Plays after the Startup Panel levers have been thrown.
  1. Alert! Dark Fusion Reactor start-up has been primed by DFR primary control node. Awaiting confirmation from Dark Energy Construct administration.
  2. Priority Alert! Dark Fusion Reactor start-up has been confirmed and initiated. Any personnel still inside the DFR superstructure are instructed to vacate the superstructure immediately!
    ◦ (1/8 chance?: startup3j.mp3) If you are wondering why we must vacate the superstructure during the reactor start-up sequence, I raise you this question: What is it like to have six-hundred ri[PHHSSST]-ttacking you simultaneously for the duration of twenty seconds?
  3. Annihilation-catalyzed Dark Fusion Reactor Start-up Procedure: engage.
  4. Activating reactor stabilizer.
  5. Creating annihilation constraint sphere.
  6. Firing dark energy director beam.
  7. Stabilizing constraint sphere.
  8. Loading mass annihilation fuel into core fuel injectors.
  9. Charging DFR annihilation sustainer beam.
  10. Anti-hydrogen annihilation reaction detected in the reactor core. Dark Fusion Reactor has successfully entered Annihilation stage.

Ignition/dfignition[1..9].mp3 - Narrates the process between Annihilation and Dark Fusion.
  1. Now preparing for Dark Fusion ignition sequence. All personnel that are still within the confines of the DFR superstructure: this is your last chance to leave the core chamber. You have T-minus twenty seconds.
  2. Dark Fusion catalyzers has been primed.
  3. Diverting power to Dark Fusion Reactor systems.
  4. Powering up Dark Fusion catalyzers.
  5. Firing in:... (see the 20countdown entries at the bottom.)
  6. Dark Fusion ignition sequence successful.
  7. Power returned to main facility grid.
  8. Annihilation-catalyzed Dark Fusion Reactor: online!
  9. The Citadel Power System is now independent. All off-site power requests have been cancelled. Dark Energy Construct now has full functionality.

Shutdown/shutdown[1..9]mp3 - The reactor is running, and someone has thrown the Shutdown Panel levers.
  1. Priority Alert! Dark Fusion Reactor shutdown protocol has been primed by primary control node. Shutdown will commence in T-minus thirty seconds. Cease all energy-intensive operation immediately! Sending 'full power' request to off-site power plants.
  2. Annihilation-catalyzed Dark Fusion Reactor Shutdown Sequence: engage.
  3. Deploying Annihilation Stasis Laser.
  4. Annihilation Reaction stalled.
  5. Shutting down dark energy director beam.
  6. Terminating constraint sphere.
  7. Shutting down reactor stabilizer.
  8. Dark Fusion Reactor System: offline!
  9. Annihilation-catalyzed Dark Fusion Reactor: offline!

stall/stallan[1..2].mp3 - There is not enough power to maintain Annihilation. Were you even paying attention?
  1. Priority Alert! Insufficient fuel for Annihilation reaction! Annihilation stall will occur in one minute!
  2. Priority Alert! Annihilation stall threshold reached! Commencing automated reactor shutdown procedure.
stall/stalldf[1..2].mp3 - There is not enough power to maintain Dark Fusion. We go back to Annihilation.
  1. Warning! Reactor energy saturation at ten percent! Dark Fusion reaction is stalling! Insufficient power; sending power requests to off-site power plants... ........ Off-site power plants on standby.
  2. Alert! Dark Fusion reaction has been stalled! Fallback to Annihilation stage!

AlertES/esalert1[1..3].mp3 - The Dark Fusion Reaction bar is topping out.
  1. Warning! Dark Fusion Reactor energy saturation has reached 75 percent. Unstable Dark Energy pulse is detected. Lower Energy Influx and increase Stabilizer Power. A weak runaway reaction is detected.
  2. Priority Warning! Dark Fusion Reactor energy saturation has reached 90 percent. Lower Energy Influx and increase Stabilizer Power immediately! DFR fuel cycle has been disabled to prevent further runaway dark fusion reaction.
    ◦ esalert2reportstatus.mp3: Any reactor operators: Please report status immediately!
  3. Priority Warning! Dark Fusion Reactor energy saturation has exceeded 100 percent capacity! Superstructure integrity dropping!

AlertInteg/integalert[1..5].mp3 - The Dark Fusion Reaction bar has topped-out, and the Damage bar is filling.
  1. Emergency! Critical superstructure damage detected in: Dark Fusion Core sector; sublevel seven.
  2. Emergency! Superstructure damage detected in: Integrated Manufactory sector; level six.
  3. Emergency! Severe superstructure damage detected in: Integrated Shipyard sector; level four. Dark Fusion Reactor core is approaching critical mass. Broadcasting Dark Energy Construct distress signal. ...... Warning! Multiple energy combustion and detonation has been reported throughout the Citadel. [Unintelligible] with extreme caution!
  4. Emergency! Fatal DFR superstructure damage detected in: Quantum Entanglement Spacetime Tunnelling Aparatus; Citadel summit. Dark Fusion Reactor core has now reached critical mass. Unable to read exact current energy saturation level. Dark Fusion Core's critical mass has caused an extreme runaway dark fusion reaction. The reaction is now prompt-critical; AKA, self-sustaining. Also AKA: We're screwed.
  5. All personnel and any living being that can hear this message: evacuate from Dark Energy Construct immediately! This is not a drill! I repeat: This is not a drill!

meltdown1/Meltdown1p[1..4].mp3 - Meltdown phase one. The reactor can't be saved, and operators are instructed to prepare the Stasis Charges.
  1. Emergency! Nascent Dark Energy Flare detected! Meltdown has occurred. All non-essential personnel must evacuate the Citadel immediately! Reactor Stabilizer Emergency Containment Mode has been activated! Stabilizer Power is at 157 percent!
  2. Extreme hazard of all types has been reported throughout the Citadel!
  3. Estimating Dark Fusion Core detonation.... Warning! Dark Fusion Core will unleash Dark Energy Flare in: T-minus eight minute. This is not final.
  4. Any remaining personnel: if possible, acquire Dark Fusion Stasis Charges and deliver them to each Dark Fusion catalyzer. The Core requires a total of six Stasis Charges to successfully invoke total reaction stall and stop the obliteration of the Dark Fusion Reactor and Dark Energy Construct.

meltdown2/meltdown2p[1..3].mp3 The Stasis catalyzers are ready to take the Stasis Charges.
  1. Dark Fusion Reactor purge protocol has been automatically called. Insert Dark Fusion Stasis Charges into all catalyzers immediately!
  2. Extreme Danger! Subterranean Structural Defense System failure. Primordial seawater flooding detected in sublevel eight: Primordial Siphon Apparatus.
  3. Purge Sequence will commence in T-minus two minutes. Awaiting insertion.
  • meltdown2ppurgecall.mp3: Reactor purge procedure initiated.

meltdown2/stasiscell[1..6].mp3 - The system identifies each Stasis Charge as it is inserted.
  1. Stasis cell one inserted.
  2. Stasis cell two inserted.
  3. Stasis cell three inserted.
  4. Stasis cell four inserted.
  5. Stasis cell five inserted.
  6. Stasis cell six inserted.
  • meltdown2/stasiscellall.mp3: All Stasis Charges have been successfully inserted.

meltdownsaves/meltdownsave[1..3].mp3 - All Stasis Charges are inserted, and the countdown has elapsed.
  1. Now initiating Reactor Purging Procedure. Seventy-five percent chance of success.
  2. Priming DFR catalyzer at stasis configuration.
  3. Discharging emergency energy reserves.

meltdownsaves/meltdownsavesuccess1.mp3 - The process has succeeded. The Dark Energy Construct is gone, but the Citadel is still mostly intact.
  • Power system compromised! Reactor core nonexistent! Dark Fusion Reactor purge successful! ...... Critical system failure! Shutting down....

meltdownsaves/meltdownsavefail1.mp3 - The Purge process has failed. The Citadel is about to become memories.
  • Fatal Err-err-err-error! Total catalyzer f-f-failure! Error! Error! Er-error!

meltdownend/meltdownend1[..9].mp3 - Things are going from bad to worse.
  1. Error! Reactor Purge Procedure fa-ai-ai-ai-ailure!
  2. Emergency! Re-re-reactor stab-b-b-bilizer is at n-n-n-n-nine nine nine nine nine [FEEDBACK!]
  3. Fatal Err-r-r-r-ror! Reactor stabilizer destroyed. Dark Energy Flare expansion d-d-d-detected!
  4. Superportal formation detected at Citadel summit. Predicted destination: Unknown s-sector in homeworld universe. Desperation Protoc-o-o-o-ol: preparing data packets to send through superportal.
  5. Critical System-em-em-em Error! Attempting repair. ... FA-A-A-AILURE.
  6. Citadel structural system failure. Backup power system failure. Ventilation system offline. Communication system o-o-o-o-offline. Destruction domino-effect detected throughout the entire Dark Energy Constr-r-r-r-ruct. Extreme non-standard space-space-space-space-spacetime detected. Major Resonance Cascade detected. Multiple spacetime rifts detected.
  7. Superportal formation at one-hundr-r-r-red percent. D-d-desperation Protocol: launching all data packets through superpo-po-portal.
  8. Total system failure! Total system failure! Total system failure! Total system failure! Total system failure! [FEEDBACK!]
  9. [Clonk!] T-minus: Ten. Nine. Eight. Seven. Six. Five. F-F-Four. Three. Tw-tw-two. One.

20countdown/[0..20].mp3
  1. Zero.
  2. One.
  3. Two.
  4. Three.
  5. Four.
  6. Five.
  7. Six.
  8. Seven.
  9. Eight.
  10. Nine.
  11. Ten.
  12. Eleven.
  13. Twelve.
  14. Thirteen.
  15. Fourteen.
  16. Fifteen.
  17. Sixteen.
  18. Seventeen.
  19. Eighteen.
  20. Nineteen.
  21. Twenty.

../utils/success.mp3:
  • Success!

../utils/wth.mp3: - This one is of a different speaker, and probably doesn't come through the PA System. There's a joke ending!
  • Whut thuh heeeeeeeelllll--?
Last edited by Noxedwin; 12 Dec, 2024 @ 6:36pm