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After doing a spin shot with the Sharpshooter, the bullet seems to linger for a little too long, so you can spawn enemies in the area and they'll get hit.
Magnets will go under the map if fired straight down. The Attractor Sawblade Launcher also ignores its ammo pool it seems, even when at 0 you can keep firing saws.
Tried shooting it and it doesn't seem to ricochet.
and when i try it with other guns (like ULTRAMOD revolvers) it seems to work...
maybe it's the type of "bullets" you're using for the revolvers...? idk
(most shotguns won't work on coins... so could possibly be the case that you're using the "shotgun" bullets for the revolvers?)
magnets still go under the map if fired straight down
piercer and electric railcannon tracers will end on the first enemy they hit, despite still damaging the ones behind
while the railcannons full charge is at 150 ammo, they are still able to shoot as long as they have at least 100 ammo
the SRS cannon has some fake out recharge, it'll make the beep and if you attempt to shoot make the firing sound, but spawn no cannonball
after a magnet with nails despawn, the nails will never despawn unless the map is cleaned
using piercer or sharpshooter revolvers normal shots comes out as missing textures