RimWorld

RimWorld

Rimsec Security Continued
 This topic has been pinned, so it's probably important
NickHaldon  [developer] 5 Dec, 2024 @ 10:12am
Bug Reports
Post bug reports here please!
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Showing 1-13 of 13 comments
Fearog 5 Dec, 2024 @ 4:16pm 
I'm having a bug happening with VFE Mechanoid while adding the mod to my save, after several days, it tries to add the enforcer to the mechanoid faction and then end up spamming dev console and reduce my TPS to 30
NickHaldon  [developer] 5 Dec, 2024 @ 4:28pm 
Originally posted by Fearog:
I'm having a bug happening with VFE Mechanoid while adding the mod to my save, after several days, it tries to add the enforcer to the mechanoid faction and then end up spamming dev console and reduce my TPS to 30
Can you share what the error message is?
Fearog 5 Dec, 2024 @ 4:44pm 
Originally posted by NickHaldon:
Originally posted by Fearog:
I'm having a bug happening with VFE Mechanoid while adding the mod to my save, after several days, it tries to add the enforcer to the mechanoid faction and then end up spamming dev console and reduce my TPS to 30
Can you share what the error message is?

I get this :

Humanlike pawn Enforcer #10 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Humanlike pawn Enforcer #11 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Humanlike pawn Unit #12 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Humanlike pawn Sentinel #13 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Humanlike pawn Unit #14 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Humanlike pawn Enforcer #15 was added to non-humanlike faction mechanoid hive
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


And then it keep spamming this :

Soyuz caught this error. Please don't report this to the RocketMan team unless you're certain RocketMan caused this error. with error System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9C9C716A] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
NickHaldon  [developer] 5 Dec, 2024 @ 8:43pm 
Originally posted by Fearog:
Originally posted by NickHaldon:
...

I just uploaded a new version, can you try and see if it fixes those errors?
Fearog 6 Dec, 2024 @ 9:43am 
Originally posted by NickHaldon:
Originally posted by Fearog:

I just uploaded a new version, can you try and see if it fixes those errors?

I tried and it still did the duplicate stacktrace, but no error about the mechanoid faction, my guess is it's because of something else or some other incompatibilities, but removing the mod fix it
NickHaldon  [developer] 6 Dec, 2024 @ 10:11am 
Originally posted by Fearog:
Originally posted by NickHaldon:

I tried and it still did the duplicate stacktrace, but no error about the mechanoid faction, my guess is it's because of something else or some other incompatibilities, but removing the mod fix it

Can you send me the complete mod list and I'll see if I can figure out what the issue is?

If you want to just send a pic you can message me on discord- username: nickhaldon
Last edited by NickHaldon; 6 Dec, 2024 @ 10:11am
Geeezzzz 9 Dec, 2024 @ 11:43pm 
Hi, I'm also experiencing bugs
Here's my logs:
https://gist.github.com/HugsLibRecordKeeper/bd1c86a8ade94a893f4fceb7bd09dff0
where if I try to click on the robot, some HUD suddendly disappear, making me unable to click other pawns and also saving, as pressing the save button makes it disappears also
Last edited by Geeezzzz; 9 Dec, 2024 @ 11:44pm
I bought a Sentinel from a SRS Trader Ship and so many errors came up (i do use a lot of mods so maybe a problem with one of them). The log tab is not working at all as long as the Sentinel ist here, the social tab is completely bugged out. Furthermore 2 error messages pop up (System.NullReferenceException: Object reference not set to an instance of an object
[Ref EAE83F10]) and (System.NullReferenceException: Object reference not set to an instance of an object
[Ref EAE83F10] Duplicate stacktrace, see ref for original) which keeps ticking up.

It seems to be a problem with vanilla races expanded but for the Log and social tab i have no clue.


System.NullReferenceException: Object reference not set to an instance of an object
[Ref EAE83F10]
at VanillaRacesExpandedLycanthrope.Utils.ContainsAnyRelationOfDef (Verse.Pawn pawn, RimWorld.PawnRelationDef relation) [0x00014] in <8af5169204a04f93a27d6639c48dfc91>:0
at VanillaRacesExpandedLycanthrope.MapComponent_PackMentalityTracker.MapComponentTick () [0x0004f] in <8af5169204a04f93a27d6639c48dfc91>:0
at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00013] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.MapComponentUtility:MapComponentTick (Verse.Map)
Verse.Map:MapPostTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch4 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Originally posted by Geeezzzz:
Hi, I'm also experiencing bugs
Here's my logs:
https://gist.github.com/HugsLibRecordKeeper/bd1c86a8ade94a893f4fceb7bd09dff0
where if I try to click on the robot, some HUD suddendly disappear, making me unable to click other pawns and also saving, as pressing the save button makes it disappears also

+1
Odd bug here, all pawns turned and doors turned invisible as soon as an enforcer joined the colony... Is there a known conflict causing that?
Last edited by ShivKnight; 7 Jan @ 5:03pm
Have run into an issue where I no longer get trade caravans, non Robot security ships have no currency or product for trade, social for my pawns no longer works as well as the logs, and final on Relations tab completely is unable to be used issues started right after I installed the mod
Does anyone have issues with their bots not lining up with the charging stations and not juicing up?

Awesome mod!
One of my sentinels went on a flirting spree lmfao
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