RimWorld

RimWorld

Alpha Crafts
 This topic has been pinned, so it's probably important
Sarg Bjornson  [developer] 11 Dec, 2024 @ 6:04am
Bug Reports
This is a centralized topic to report bugs, since the new topics created don't send you a notification.

If you want us to take a look at your error, we NEED you to submit error logs. It is crucial you provide us with Hugslib logs - we are not interested in comments ‘X doesn’t work because Y’, and we will not reply to those, even delete them if they hide proper bug reporting. Hugslib logs are what tells us, devs, what went wrong, and what mods you were using.

IF YOU DON'T POST A HUGSLIB LOG, YOUR REPORT WILL BE DELETED FROM NOW ON TO AVOID CLUTTER.

To get hugslib logs, make sure you have a Hugslib mod running, then press CTRL-F12 while in game and copy the link to us.

If Hugslib is not an option:

Note that you can find your logs at \steamapps\common\RimWorld\RimWorldWin64_Data\output_log.txt and you can share it with me by uploading it to https://pastebin.com
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Showing 1-15 of 78 comments
Not sure why, get this random red error spam that drags my TPS to an absolute halt and seems to originate from this mod, specifically from the quest requesting a certain amount of artisianal goods. Not sure whats going wrong, just what I gleamed from this:
https://gist.github.com/HugsLibRecordKeeper/05d20f37d90fcf0602a75d8d42464a1d
Sarg Bjornson  [developer] 12 Dec, 2024 @ 11:46pm 
Originally posted by Xyllisa Meem Paradox Station:
Not sure why, get this random red error spam that drags my TPS to an absolute halt and seems to originate from this mod, specifically from the quest requesting a certain amount of artisianal goods. Not sure whats going wrong, just what I gleamed from this:
https://gist.github.com/HugsLibRecordKeeper/05d20f37d90fcf0602a75d8d42464a1d

You have some faction in your game with bugged settlement_label. This will make ANY quests trying to reference that fail. Disable this mod's quest in mod options
Thank you, will look to see which mod on my side is causing it. Sorry to bother.
Professor_Sword 13 Dec, 2024 @ 2:54am 
Not sure why, but a pawn of mine is trying to make surstromming from fish from VFE with some salt and steel, but for some reason, every time the bar gets to the end, they stand still, the items are still on the artisan workbench, and then they take the same items and try to make it again, which fails.

Here's the Hugslib link. I don't really understand error files much though
https://gist.github.com/HugsLibRecordKeeper/e4938a671c3ccd67729e7ce069951d92
Sarg Bjornson  [developer] 13 Dec, 2024 @ 3:58am 
Originally posted by Professor_Sword:
Not sure why, but a pawn of mine is trying to make surstromming from fish from VFE with some salt and steel, but for some reason, every time the bar gets to the end, they stand still, the items are still on the artisan workbench, and then they take the same items and try to make it again, which fails.

Here's the Hugslib link. I don't really understand error files much though
https://gist.github.com/HugsLibRecordKeeper/e4938a671c3ccd67729e7ce069951d92

I'm going to remove the steel as it seems to be causing weird problems
Sarg Bjornson  [developer] 13 Dec, 2024 @ 4:20am 
Originally posted by Professor_Sword:
Not sure why, but a pawn of mine is trying to make surstromming from fish from VFE with some salt and steel, but for some reason, every time the bar gets to the end, they stand still, the items are still on the artisan workbench, and then they take the same items and try to make it again, which fails.

Here's the Hugslib link. I don't really understand error files much though
https://gist.github.com/HugsLibRecordKeeper/e4938a671c3ccd67729e7ce069951d92

Fixed! Managed to keep steel
CptConnor 13 Dec, 2024 @ 4:36am 
This issue randomly occurred, unplayable lag with 3 issues that all seem to mention Alpha Crafts;

System.NullReferenceException: Object reference not set to an instance of an object

Exception running QuestNode_GetNearbySettlement: System.NullReferenceException: Object reference not set to an instance of an object

xception running QuestNode_TradeRequest_RandomOfferDuration: System.NullReferenceException: Object reference not set to an instance of an object

Here is the HugsLib link, brief reading shows items from Alpha Crafts but idk if that's bcs of the mod or other conflicts.
https://gist.github.com/HugsLibRecordKeeper/6ca30f6dc7e2dc7a0b2845279648c93d

(edit)
Risked it for a biscuit and removed the mod, lag seems to have disappeared with no other errors in the log.
Last edited by CptConnor; 13 Dec, 2024 @ 5:20am
Sarg Bjornson  [developer] 13 Dec, 2024 @ 7:31am 
Originally posted by CptConnor:
This issue randomly occurred, unplayable lag with 3 issues that all seem to mention Alpha Crafts;

System.NullReferenceException: Object reference not set to an instance of an object

Exception running QuestNode_GetNearbySettlement: System.NullReferenceException: Object reference not set to an instance of an object

xception running QuestNode_TradeRequest_RandomOfferDuration: System.NullReferenceException: Object reference not set to an instance of an object

Here is the HugsLib link, brief reading shows items from Alpha Crafts but idk if that's bcs of the mod or other conflicts.
https://gist.github.com/HugsLibRecordKeeper/6ca30f6dc7e2dc7a0b2845279648c93d

(edit)
Risked it for a biscuit and removed the mod, lag seems to have disappeared with no other errors in the log.

Same error as above: You have some faction in your game with bugged settlement_label. This will make ANY quests trying to reference that fail. Disable this mod's quest in mod options
CptConnor 13 Dec, 2024 @ 7:35am 
Understood, thanks for the support!
Professor_Sword 13 Dec, 2024 @ 12:25pm 
Originally posted by Sarg Bjornson:
Originally posted by Professor_Sword:
Not sure why, but a pawn of mine is trying to make surstromming from fish from VFE with some salt and steel, but for some reason, every time the bar gets to the end, they stand still, the items are still on the artisan workbench, and then they take the same items and try to make it again, which fails.

Here's the Hugslib link. I don't really understand error files much though
https://gist.github.com/HugsLibRecordKeeper/e4938a671c3ccd67729e7ce069951d92

Fixed! Managed to keep steel


It's still weird, my pawn is still not making the surstromming and standing after the ingredients are on the table

https://gist.github.com/HugsLibRecordKeeper/80b1e030a42c058f47ddd75cbf83273d
Sarg Bjornson  [developer] 13 Dec, 2024 @ 1:49pm 
Originally posted by Professor_Sword:
Originally posted by Sarg Bjornson:

Fixed! Managed to keep steel


It's still weird, my pawn is still not making the surstromming and standing after the ingredients are on the table

https://gist.github.com/HugsLibRecordKeeper/80b1e030a42c058f47ddd75cbf83273d

Steam didn't update your mod, I tested it
Professor_Sword 13 Dec, 2024 @ 4:03pm 
Originally posted by Sarg Bjornson:
Originally posted by Professor_Sword:


It's still weird, my pawn is still not making the surstromming and standing after the ingredients are on the table

https://gist.github.com/HugsLibRecordKeeper/80b1e030a42c058f47ddd75cbf83273d

Steam didn't update your mod, I tested it

Do you know what it would take for steam to update? I've subscribed/unsubscribed from the mod, relaunched the game etc. It's still there.
Sarg Bjornson  [developer] 13 Dec, 2024 @ 10:46pm 
Originally posted by Professor_Sword:
Originally posted by Sarg Bjornson:

Steam didn't update your mod, I tested it

Do you know what it would take for steam to update? I've subscribed/unsubscribed from the mod, relaunched the game etc. It's still there.

You might have to physically delete the mod's folder from Steamapps
Doctor Sex 14 Dec, 2024 @ 5:47am 
i had same problem as a Xyllisa Meem Paradox Station, only mod factions i have is VFE insects and The dead man switch, could it be incom problem or its only mistake on their take?
Sarg Bjornson  [developer] 14 Dec, 2024 @ 5:50am 
Originally posted by Doctor Sex:
i had same problem as a Xyllisa Meem Paradox Station, only mod factions i have is VFE insects and The dead man switch, could it be incom problem or its only mistake on their take?

No, it is specifically a problem with your game setup, not a mod incompatibility. Somehow, you have a friendly faction with null settlement names.

Only thing I can think of that would cause this is removing mods from a running save
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