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* Ottoman interest group localizations are broken/missing as is the Balkan Subjects concept localization
* The Pirates of the Adriatic event chain is misleading; the progress bar ticks very marginally on each successful expedition but filled to max on Rafil Bey being captured after my third attempt.
Recommendations:
* Unclear on what the progress bar is intended to represent, maybe switch to 'chance of capturing Rafil Bey' and showing a percentage?
* (very out of scope) Could be worth making this a branching end choice where the Ottoman Empire crushes the rogue pirates but reembraces state-sponsored piracy against hostile nations at the expense of their infamy, infamy decay, and relations with targeted states? Corsair barracks building?
* The Rise Of Nationalism is buggy and mechanically unrewarding as an Ottoman player. I'll list the issues I found below
- No real mechanisms to slow The Rise of Nationalism as the Ottomans aside from high legitimacy and low radical pops. All the means to raise it make sense and it should be inevitable as of 1836 to have to deal with various problems, but there's no real way to lower it or slow its growth even if you're the 300 lb gorilla in the room by 1850
Recommendations:
* Gain a CB against any Great Power that is accelerating tensions that functions akin to humiliate. When enforced, blocks them from accelerating tensions until truce ends, gives the OE a flat monthly -3 for the duration of the truce, AND breaks their treaties with Ottoman subjects
* Give GPs accelerating tensions a CB that 3x the rate of accelerating tensions when enforced
* Add 50 tensions whenever a country in the Balkans either gains independence from an overlord or is released
* Add a treaty article for any state with a state in the Balkans or is a GP to Suppress Balkan Tensions that provides -2 monthly progress(max of -8). This treaty can be made with the Ottoman Empire OR with Austria(Austria gets positive modifiers to stability in their Balkan and Danubian states). This also adds incentive for OTL's Austro-Turkish detente throughout the 19th century where neither wanted to stir things in the other's backyard for fear of it spilling over
* Increase/reduce monthly tension by ranking - (# of GPs or 7, whichever is easier). If the OE is rank 8, tensions go up by 1 per month. If the OE is rank 3, then tensions decrease by 4 every month(3 - 7 = -4) to reward an OE that stands tall geopolitically even if not overly successful re: the Tanzimat
- Unrest phase results in perpetual rebellions where the default Ottoman war goal is a humiliation CB; cannot reannex revolter tags after crushing revolts
Recommendations:
* Default war goal should be annexation
* Should receive claims on seceding states, win or lose
- After exiting unrest phase, I'm seemingly stuck in the Deconfliction phase. Under next phase progress I only see 'Progress towards Deconfliction' stuck at 0/500 even with a progress bar that's half full, and under that it states 'Catalysts towards stable phase'. It went from Deconfliction -> Stable eventually once the bar filled, but there was no number indicating my progress, just a bar without a bar
- After annexing Serbia I got the Yugoslav uprising to fire twice. The first time re-released Serbia, the second time was a war against myself that I instantly won. Each time I ate infamy for the war
* The Reorganization Of The State is buggy as well. Via events fired during the Unrest phase, I got the Ottomanist support to hit max, and the bar reset to 0 after I unpaused. I did it again, and got another event to fire re: the Tanzimat era. Is this WAD? I did finish this mission after several attempts where the bar gradually filled after each attempt but you'd sometimes get events, sometimes not.
* The success/failure criteria for various journal entries feels wonky
- The Rise of Nationalism: Failure only being reached if all provinces in the Balkans are lost means it's impossible to fail this journal in practice
- Reclaim the Caucasus is odd; the Ottomans never had that much control of the Caucasus historically. Wouldn't it make more sense for it to be a journal where neither Russia nor Persia control the Southern Caucasus?
- The Sick Man Of Europe is impossible to fail trigger as it effectively requires you to destroy the Ottoman Empire as a tag before it'll fire given the sheer amount of land they need to lose
* I think some ideologies need to have an opinion on the Millet System laws. Having modernizers reject changing the Millet System seems odd? It made it much harder to reform my laws than expected. You'd also expect ex. nihilists to reject organizing society on ethno-religious stratification
* Could the subject liberty desire apply only to tags with a capital in Europe? It's odd to see Hedjaz and Tripoli twisting themselves into knots because of Bulgarian nationalism.
* Maybe it'd make sense to have successful Tanzimat progress alienate Muslim subjects with traditionalist societies(and to have events to enforce the Tanzimat reforms in nominal subjects that lead to annexations?) For example, it'd make a lot of sense for the puppet in Bosnia to resist the Tanzimat tooth and nail as the ayans there were strongly opposed to reforms
* Not a high prio but it may be worth setting up puppets in eastern anatolia to reflect the autonomy of some Kurdish tribes and the ethnic conflicts that arose in the late 19th century
My notes aside, fantastic job! I'm excited to play more with this mod in the future and think it adds a ton to the Victorian period even if you're far, far away from the Balkans. It leads to a far more satisfying geopolitical setup than what you get from just the base game.