Total War: WARHAMMER III

Total War: WARHAMMER III

Tabletop Caps: Reborn
Sardeed 9. apr. kl. 6:13
Quick qeuestion to how Tomb King units are categorized
I like the mod quite a lot and could mostly get behind why each unit is in a certain category.
But i just looked at Tomb Kings in the units compendium ingame and
their Basic Tomb Guard tier 2 is Blue 1,
Nekharan horseman tier 2 is blue and even carrion tier 1 is blue 1,
But the Skeleton Archer chariots tier 3 are green 1,

Sure i get that not the tier is important and all, but basic flier, basic line holder and basic cavalry should actually be core units, while the archer chariots is far more special, the Tier 1 fodder of the tomb kings disintegrates far to fast and even Tomb Guards are mediocre at best compared to other factions green units, and now they need to fight with ushebti which cost 2 blue, which is a bit expensive if tomb guard already cost 1 blue.

Additionally, Hierotitan and Necrosphinx should both be down to 2 purple since they are not directly upgrades but more like additional options besides the Bone Giant and Warsphinx.

Tomb Kings already have a built-in tabletop cap mechanic and you could honestly drop most units costs to 1 or 2 points and it would not go out of hand.


Is the categorization based on the actual tabletop or just a good guess based on other player feedback and your own knowledge? Sure on the basics it is table top but TWW is stil la bit further form actual table top.
Sidst redigeret af Sardeed; 9. apr. kl. 6:45