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Mod has been updated
Resilient and Pronetoillness changes seem to be missing, added them manually (Here are the values if you want to update the google doc):
UI_trait_resilientdesc = "Menos propenso a adoecer.<br>Zumbificação progride lentamente.<br><br>-55% Chance de ficar gripado.<br>-50% Taxa de progressão da gripe.<br>-20% Intensidade da gripe.<br>+25% Duração da zumbificação.<br>-25% Taxa de mal estar por estar próximo a corpos.<br>",
UI_trait_pronetoillnessdesc = "Mais propenso a adoecer.<br>Zumbificação progride rapidamente.<br><br>+70% Chance de ficar gripado.<br>+50% Taxa de progressão da gripe.<br>+20% Força da gripe.<br>-25% Duração da zumbificação.<br>+25% Taxa de mal estar por estar próximo a corpos.<br>",
Thank you for the update though! Mod has been updated
I changed the translation from "Taxa de progressão da gripe." to "Duração da gripe.", so maybe it had to do with that?
sorry for that anyways, doc patched with the pasted values :)
With the help of google translate:
Duração significa que a gripe dura mais que o normal.
A taxa de progressão significa que a gripe atinge uma intensidade maior mais rapidamente.
Essa é a diferença, inicialmente li o código erroneamente como duração (Taxa de progressão é a definição correta)
taxa de progressão is correct then, I had also interpreted it as cold duration while translating
lmk if anything needs to be changed
Hey there, everything seems correct, thank you!
Mod has been updated
as usual, let me know if you spot any mistakes
Thank you for updating the translation!
The only thing I could find, is that the following traits are missing 3 <br> in comparison to the English version (Very minimal, its mostly to separate the base game description)
UI_trait_HemophobicDesc
UI_trait_SmokerDesc
Besides that, everything seems accurate!
Mod has been updated