Elin
Rance Enemies
Loathsome Greg  [developer] 21 Dec, 2024 @ 1:56pm
BUG REPORTS
PLEASE INCLUDE A LIST OF YOUR MODS IN LOAD ORDER AND THE FOLLOWING :

  • What version of the game you're currently running
  • Days on the save
  • What you were doing leading up to the bug and the bug itself in extreme detail

All of these will help me diagnose and improve the mod, thanks.
Last edited by Loathsome Greg; 21 Dec, 2024 @ 1:56pm
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Loathsome Greg  [developer] 21 Dec, 2024 @ 2:04pm 
EXAMPLE BUG REPORT

I was playing and a red hanny was taking no magic damage then obliterated me

1. I am on EA 23.61 fix 2 (FOUND AT THE BOTTOM RIGHT OF MAIN MENU)

2. I have 1230 days on my save.

3. I was shooting a hanny with magic and he one shot me... Not that helpful

3a. I was shooting a Red Hanny with magic and it took no damage, I tried a fire arrow and cold arrow. The hanny killed me in a Level 8 danger Ruin. My companions melee attacks managed to hurt it though. Much better and goes into decent detail.
Last edited by Loathsome Greg; 21 Dec, 2024 @ 2:05pm
My list of mods is kinda... too extensive, but i think this bug is isolated to this mod and related to how the monster graphics work
1. EA 23.61 fix 2
2. 1423 days
3. I dropped a figure of Hanny after killing one of those clay ♥♥♥♥♥♥♥♥. It was a green one with a trident. I picked it up and it displays fine in the inventory, but putting it in the world results in just the 'box' being displayed and not the proper statue.
3b. Some hannies SEEM to be getting hurt by Nerve arrow mine is level 30, power 333, the nerve arrow is 4d35+13... there might be some other mods causing that one but reporting just in case - do they have full nerve resistance or just other magic? My Ice arrow of similar power does nothing to them.
Loathsome Greg  [developer] 22 Dec, 2024 @ 7:27am 
Originally posted by Leonardo Trapovich:
My list of mods is kinda... too extensive, but i think this bug is isolated to this mod and related to how the monster graphics work
1. EA 23.61 fix 2
2. 1423 days
3. I dropped a figure of Hanny after killing one of those clay ♥♥♥♥♥♥♥♥. It was a green one with a trident. I picked it up and it displays fine in the inventory, but putting it in the world results in just the 'box' being displayed and not the proper statue.
3b. Some hannies SEEM to be getting hurt by Nerve arrow mine is level 30, power 333, the nerve arrow is 4d35+13... there might be some other mods causing that one but reporting just in case - do they have full nerve resistance or just other magic? My Ice arrow of similar power does nothing to them.


Hi Leonardo, I wanted to confirm that the box thing is an issue I'm trying to solve at this very moment. As for the Hannies not having complete magic immunity, I checked the file and they have no nerve resistance but I can easily push a fix to this. I originally excluded some resistances because I haven't tried them myself yet and especially poison. I don't "think" poison should be considered magic...

Hannies right now are immune to :
"Magic"
"Fire"
"Cold"
"Lightning"
"Darkness"
"Mind" types of damage.


Thank you for following the report format, makes it much easier on me.
Originally posted by Loathsome Greg:
Originally posted by Leonardo Trapovich:
My list of mods is kinda... too extensive, but i think this bug is isolated to this mod and related to how the monster graphics work
1. EA 23.61 fix 2
2. 1423 days
3. I dropped a figure of Hanny after killing one of those clay ♥♥♥♥♥♥♥♥. It was a green one with a trident. I picked it up and it displays fine in the inventory, but putting it in the world results in just the 'box' being displayed and not the proper statue.
3b. Some hannies SEEM to be getting hurt by Nerve arrow mine is level 30, power 333, the nerve arrow is 4d35+13... there might be some other mods causing that one but reporting just in case - do they have full nerve resistance or just other magic? My Ice arrow of similar power does nothing to them.


Hi Leonardo, I wanted to confirm that the box thing is an issue I'm trying to solve at this very moment. As for the Hannies not having complete magic immunity, I checked the file and they have no nerve resistance but I can easily push a fix to this. I originally excluded some resistances because I haven't tried them myself yet and especially poison. I don't "think" poison should be considered magic...

Hannies right now are immune to :
"Magic"
"Fire"
"Cold"
"Lightning"
"Darkness"
"Mind" types of damage.


Thank you for following the report format, makes it much easier on me.
Ah, okay. Nerve is one of the spell types i have the most stacks of. I am not sure if haniwa should be immune to them or not since afaik they are sentient pottery with no actual nerve tissue - same with bleeding or poison requiring an organic body. Sound-type magic should probably still work on them as things like glass and pottery shatter from strong enough sound waves. I'd add holy, ether, nether, death and chaos as resistances too since they are very magical in nature. Maybe also acid?
Loathsome Greg  [developer] 22 Dec, 2024 @ 9:18am 
Originally posted by Leonardo Trapovich:
Ah, okay. Nerve is one of the spell types i have the most stacks of. I am not sure if haniwa should be immune to them or not since afaik they are sentient pottery with no actual nerve tissue - same with bleeding or poison requiring an organic body. Sound-type magic should probably still work on them as things like glass and pottery shatter from strong enough sound waves. I'd add holy, ether, nether, death and chaos as resistances too since they are very magical in nature. Maybe also acid?


I skimmed the Alicesoft wiki and re-read parts on the Hannies : "When alive, they have a strange texture between hard and soft, but after they die their dead bodies turn into a ceramic material that can shatter with ease."

As for Abilities and Powers :
"The most notorious abilities of the Haniwa are their unique skill, the Hanny Flash, and their Absolute Magic Resistance. These two abilities are inherent in all the Hannies from the moment they are born, with no exceptions. The Hanny Flash is a fast magical attack capable of ignoring the enemy's defenses, while the Absolute Magical Resistance makes Hannies completely immune to all magical attacks, no matter how powerful. "

Pretty scary enemies and you're right about the nerve damage resistance. Now as for the rest, Since they aren't brittle until after death, sound resistance will probably be a part of the Magic Immunity and I agree with the rest but the acid... I'm not sure yet, I still feel poison/acid is not magical but I'll have to dig into it some more.
I am Japanese.

I found some monsters whose Japanese names seem to be incorrect.

悲しいカエル→ちゃそば

I like Rance's monsters and have been collecting data on them for a while, so I think I can provide the correct data on the Japanese lines and names.

Please contact me if necessary.
Loathsome Greg  [developer] 21 Jul @ 8:03am 
Hi, thanks for writing the bug report. The translations I did are definitely rough. When I have time I'll contact you and we can go over the translations!

Thank you
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