Europa Universalis IV

Europa Universalis IV

Imperial Advancement Program Cheat Mod
DJBuckCallYo  [developer] 16 Nov, 2014 @ 8:39am
Mod Help
If you need help with anything, please put them here, I will do my best to help you.
Last edited by DJBuckCallYo; 16 Nov, 2014 @ 8:39am
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Showing 1-11 of 11 comments
Simba 16 Nov, 2014 @ 1:32pm 
The mod won't download for me. :( is there something specific i have to do to get it?
DJBuckCallYo  [developer] 16 Nov, 2014 @ 2:27pm 
Once you subscribe to the mod on Steam workshop, relaunch EUIV and go to the mods tab in the launcher to see if it is there.

It may take a few seconds for Steam to download the mod. If that doesn't work, try unsubsribing and resubscribing to the mod.

Lemme know how it goes!
Simba 16 Nov, 2014 @ 7:27pm 
Tried it. Still no luck sadly.
Fishball 17 Nov, 2014 @ 1:13am 
i dont see any mods in my mod tab i try subscribe and unsubscribing already
Fishball 17 Nov, 2014 @ 2:37am 
maybe you can add a alt download link
DJBuckCallYo  [developer] 17 Nov, 2014 @ 6:42am 
Will do, I am working on making a alternate download link for you guys.
Fishball 17 Nov, 2014 @ 12:19pm 
Originally posted by DJBuckCallYo:
Will do, I am working on making a alternate download link for you guys.


thanks for making an alt link
Ljuboss 19 Nov, 2014 @ 5:23am 
Yeh have the same problem as the guy above ... can't load it in the Mod tab of the launcher.
Dunelark 22 Jun, 2016 @ 5:41am 
it loaded, but i cant find it in the decisions menu in game
Dunelark 22 Jun, 2016 @ 5:44am 
does this work with every mod?
YellowApple 15 Oct, 2018 @ 9:09pm 
Originally posted by Dunelark:
it loaded, but i cant find it in the decisions menu in game

I noticed that even though the mod's checked by default when I first run the launcher with it, it doesn't actually get loaded. So I'll exit the game and relaunch, at which point the launcher will properly detect it and leave it unchecked (and upon checking it and launching it'll stick).

This seems to happen with all mods for me. Noticed similar bugginess with CK2's launcher, too (mod won't be checkable until you exit and restart the launcher). HOI4's and Stellaris' launchers seem to work perfectly fine, though.
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Showing 1-11 of 11 comments
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