Arma 3
Syndikat Hunt
CSSWormy11  [developer] 1 Jan @ 3:11pm
Tasks, Markers, and Intel
Trying to figure out the best way to communicate mission objectives. I want to make players focus more on reading updates.

So far, I've got tasks and situation updates with general locations, as well as map coordinates. I'm adding markers to link to those map coordinates, but plan to keep them hidden. Tasks are also hidden. I may change that in the future. Just trying to see what makes the most sense.

I'd like to keep the Gendemerie as low tech as possible.