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car seats, except driver's, add a 5x2 (small vehicles) / 5x3 (medium/large vehicles) to simulate "seat floor/under the seat"... to mitigate the extra space, remove one 5x1 row from the seat container?
example:
https://ibb.co/C8sPXkT
i don't know about other people but my car has some spare space under the seat and on the floor i always put stuff in there, especially when travelling or when i go to the supermarket xD
Maybe try imgur or something?
suggestion: add two 2x3 and one 2x2 pockets to all duffel bags
https://ibb.co/wWz84PZ ⇐ these two pockets on the right, i was hoping to keep them one above the other lol
If anyone is like me and wants a quick and dirty fix for an infinite keyring, I personally use weightless keys so I dont have to faff around swapping and keeping track of keys...
go to:
SteamLibrary\steamapps\workshop\content\108600\3397561666\mods\InventoryTetris\42.0\media\lua\client\InventoryTetris\DataPacks
and open TetrisDataPack_Containers.lua in any text editor, ctrl+f and search for keyring. on line 2848 you'll see an entry for KeyRing_1, change its Width and Height value to what you want. I tried 60 by 60 and the inventory was so big it went off screen, so maybe try 30 x 30 and go from there
EDIT: I run the game in 1920x1080, and 50 x 29 seems to be a nice sweet spot for having the entire thing on screen without going off
The grid for a car seat for example, is fine as is, ported over from B41.
But Fuyuno's idea of adding a small 2nd grid to the bottom to represent space underneath the seat is a fun detail I hadn't thought of.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3044609444&tscn=1735994247
(if i understand that mod correctly anyway lol)
It's gonna be a week or so before I can get around to it, but I'm thinking about adding "speciality" slots or whatever you want to call them.
So trunks would have a dedicated slot off to the side that holds a single tire, nothing else can be put into it. No space restrictions, just a single tire object.
That's always been my go to and the one I base sizes off of. In my opinion right now though is that some of his B42 grids are to big. Most of them are perfectly fine and work great, but some of them just feel huge to me. At least compared to the grids I used in B42.