Project Zomboid

Project Zomboid

[B42] Week One NPC
kod77 For 17 timer siden
Chunks corrupting with "week one" mod... Sort of
There's the screenshot: https://postimg.cc/Hrp7QKXY

Starting date's on defaults (9th of july)
I've lived till the very end of the raah democracy day (insane bombardments)
And everything seemed to be fine, until I left the town where I've spawned at (Muldraugh) and experienced... whatever this bug is

Never happened before though.

I've also disabled the nuke ("final solution" option) in sandbox settings, and that's it.
Also, when these bugged chunks appear, my FPS gets lower and lwoer, the further away I go from the town where I've spawned and experienced the week one's events.


Here's the "debug log" txt-file from "logs" folder: https://limewire.com/d/vmiAI#ugCNxJ4dbU

And here's just "comsole.txt" file link: https://limewire.com/d/ngM7P#H0838eygFI
Sidst redigeret af kod77; For 17 timer siden
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kod77 For 16 timer siden 
EDIT: possible solution: check if your day length is set to 2 hours in sandbox settings, and NOT to 1 hour day length. That's how I've managed to fix crashing with "day one" mod just now. Maybe it'd help with "week one" problems too.

The thing is, the sandbox pre-set that I've been using this entire time, was made BEFORE B42.10 patch's changes... In B42.10, the devs, for whatever reason, decided to made default day length to be 2 hours-long, while BEFORE 42.10 patch, it was 1 hour-long...

Didn't notice this small detail, but if this helped me with day one mod, maybe it'd help with "week one" mod as well, idk yet... Small stupid 42.10 update change, but that's it. Set your day length to 2 hours now...
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