Project Zomboid

Project Zomboid

[B42] Week One NPC
Week One Co-op
I have an idea how to implement Week One in Co-op
1. Before the explosion, the player creates a new character after death and appears normally
2. After the explosion and during radiation, the player spawns in the basement with chemical protection clothing (or without it)
3. After radiation, the player also spawns in the basement, but without chemical protection