Project Zomboid

Project Zomboid

[B42] Week One NPC
stykko 12. maj kl. 16:43
Can i disable the mod in a save game?
i have a save but i dont want to use the mod anymore. The NPC get in my house, use my things etc. How i can unistall the bandits and the week one mod? I love the mod, but 2 weeks and there still NPCs. If i disable the mod, i cant play the game.. so idk. i think it's because the mod adds a map or something like that
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Viser 1-8 af 8 kommentarer
ya you can
:headcrab:
Andreus 24. maj kl. 12:25 
Oprindeligt skrevet af robertconstantin252:
ya you can
:headcrab:
how?
Rigi 26. maj kl. 13:18 
Cant load my save if disabling week one/bandits
Slayer  [udvikler] 26. maj kl. 14:49 
You can't because of additional spawn points this mod gives. This was not intended but remains as a side effect because the game works this way
Rigi 29. maj kl. 11:01 
Any way to fix it? I survived six months in my current playthrough, but now my game crashes every time I am moving close to my savehouse, and the only errors I have are from this mod. Tried to disable all other mods, but still broken. I really want to continue my save. :(
i have the same problem ! :steamsad::bleach:
Rigi 29. maj kl. 13:18 
I get these errors:
1.

`Callframe at: get
function: spawnGroup -- file: BanditServerSpawner.lua line # 480 | MOD: Bandits
function: Clan -- file: BanditServerSpawner.lua line # 1116 | MOD: Bandits
function: onClientCommand -- file: BanditServerSpawner.lua line # 1079 | MOD: Bandits
`
2.

`attempted index: getPersistentOutfitID of non-table: null
java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.GeneratedMethodAccessor19.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:206)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:160)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:148)
at zombie.GameWindow.logic(GameWindow.java:289)
at zombie.GameWindow.frameStep(GameWindow.java:917)
at zombie.GameWindow.mainThreadStep(GameWindow.java:643)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
at java.base/jdk.internal.util.Preconditions.outOfBounds(Unknown Source)
at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Unknown Source)
at java.base/jdk.internal.util.Preconditions.checkIndex(Unknown Source)
at java.base/java.util.Objects.checkIndex(Unknown Source)
at java.base/java.util.ArrayList.get(Unknown Source)
... 23 more
`

3.

`function: banditize -- file: BanditServerSpawner.lua line # 295 | MOD: Bandits
function: spawnGroup -- file: BanditServerSpawner.lua line # 481 | MOD: Bandits
function: Clan -- file: BanditServerSpawner.lua line # 1116 | MOD: Bandits
function: onClientCommand -- file: BanditServerSpawner.lua line # 1079 | MOD: Bandits
java.lang.RuntimeException: attempted index: getPersistentOutfitID of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:206)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:160)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:148)
at zombie.GameWindow.logic(GameWindow.java:289)
at zombie.GameWindow.frameStep(GameWindow.java:917)
at zombie.GameWindow.mainThreadStep(GameWindow.java:643)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`

Please help me to fix it.
TheSnowyBoss 30. juni kl. 10:34 
If you create a save game with all the same mods minus week one, then transfer the map_ver.bin file from that save into the one you're trying to remove the mod from, then it will remove the spawn points preventing you from loading without this mod.
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