Project Zomboid

Project Zomboid

[B42] Week One NPC
How can I change the duration of the nuclear winter? SOLUTION!
3 months in the basement is too much for me. I know a little bit about lua code, but I still haven't figured out which variable is responsible for this. As I understand it, you need to change a lot of variables, and possibly part of the code, so that everything works correctly. Can someone tell me about this?
Last edited by Zickreit; 24 May @ 3:27pm
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Okay, I think I got it. It was enough to change one value in the \BanditsWeekOne\42\media\lua\client\BWOScheduler.lua file in line 580, where BWOScheduler is.WorldAge < 2330 instead of 2330, we insert the value we need, I set 500. After this period, the radiation will disappear and the weather will return to normal.:steamhappy:

UPD: After each mod update, everything is reset to default values, now I have to check if the mod has been updated every time before logging into the game, and if it has been updated, I just change the value of nuclear winter again.

Mod author, if you're reading this, please add a setting for this in the sandbox.
Last edited by Zickreit; 30 May @ 7:46am
Cyrisa 27 May @ 11:49pm 
It would be great if this could be a sandbox option for the mod itself. I really wanted nuclear winter and the fallout to last longer. Even if the nuke was disabled in the settings.
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