tModLoader

tModLoader

DPSPanel
 This topic has been pinned, so it's probably important
Erky  [developer] 28 Mar @ 2:59pm
Feature Suggestions
Please write your suggestions for improving this mod here
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"It unfortunately records all damage done as the weapon you're currently holding, which is not always true. I did a lot of different damages in the test I did, with summons, sentries, offhand magic weapons, and it did not record the damage appropriataly. Hope its fixed soon because I loved the idea and the interface and the fact that it works in multiplayer. Thanks for creating this up to this point. I hope it can get even better."
If this's true then it would be great if you take a look at this
Erky  [developer] 31 Mar @ 9:33pm 
Originally posted by HUMANTANK:
"It unfortunately records all damage done as the weapon you're currently holding, which is not always true. I did a lot of different damages in the test I did, with summons, sentries, offhand magic weapons, and it did not record the damage appropriataly. Hope its fixed soon because I loved the idea and the interface and the fact that it works in multiplayer. Thanks for creating this up to this point. I hope it can get even better."
If this's true then it would be great if you take a look at this

Fixed it
Last edited by Erky; 10 Apr @ 10:53am
雨夜 5 Apr @ 12:12pm 
May I ask if it is possible to add the function of adding the percentage of damage caused by each player in multiplayer games?
Erky  [developer] 10 Apr @ 10:52am 
Originally posted by 雨夜:
May I ask if it is possible to add the function of adding the percentage of damage caused by each player in multiplayer games?

Hello, this is a planned feature, it is coming in the next few weeks among other improvements coming soon.
Haidex 22 Jul @ 10:11am 
is there a way to make this mod work outside of multiplayer? it is a very useful and handy mod for testing other mods, how a build performs and what contributes to how much dmg, big fan!
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