Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
most if not all of it should work in B41 if structured for it, only issue is testing for multiplayer which i don't really have people or a lot of time for. It's not a no but i'm not sure atm.
About prying the door, there was no door at all; not even light or buttons, but will try again today in debug with crowbar
this was upsetting because i had specifically tested these multiple times. The issue was with my room filtering logic. which i changed without testing that one. Finding the elevator room is impossible when the name can be nil,janitorcloset,hallway,elevator etc. I'm about to put out a major update and this one will be fixed in that
Anyway, thank you! Cheers
function: addNumbers -- file: elevatorCall.lua line # 48 | MOD: gunsElevator
function: locateElevator -- file: elevatorCall.lua line # 166 | MOD: gunsElevator
function: OnFillWorldObjectContextMenu -- file: elevatorCall.lua line # 346 | MOD: gunsElevator
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@483ee46
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1727 | Vanilla
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 60 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 425 | Vanilla
LOG : Lua f:762204, t:1739163693776> [Lightja] post context menu...
WARN : General f:762273, t:1739163694434> IsoGameCharacter.doDeferredMovement > WalkTowardState but path2 != null
ERROR: General f:762291, t:1739163694617> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: missing argument #1 to 'find' at KahluaUtil.getArg(KahluaUtil.java:380).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.getArg(KahluaUtil.java:380)
se.krka.kahlua.vm.KahluaUtil.getStringArg(KahluaUtil.java:330)
se.krka.kahlua.stdlib.StringLib.findAux(StringLib.java:1014)
se.krka.kahlua.stdlib.StringLib.call(StringLib.java:125)
se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:81)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:472)
zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:4254)
jdk.internal.reflect.GeneratedMethodAccessor1632.invoke(Unknown Source)
java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
java.base/java.lang.reflect.Method.invoke(Unknown Source)
se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:81)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
zombie.ui.UIManager.updateMouseButtons(UIManager.java:971)
zombie.ui.UIManager.update(UIManager.java:721)
zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
zombie.GameWindow.logic(GameWindow.java:324)
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
zombie.GameWindow.frameStep(GameWindow.java:924)
zombie.GameWindow.run_ez(GameWindow.java:817)
zombie.GameWindow.mainThread(GameWindow.java:615)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:762291, t:1739163694617> -----------------------------------------
STACK TRACE
This happened after dragging a body to the elevator and putting it inside; the body didn't move and the elevator got bugged/stuck
thank you for the report. This is a strange error. I cannot recreate it nor see where exactly it has the error. Was this elevator used before the recent update?