Age of History 3

Age of History 3

Ether's Adjustments
Etherbound  [developer] 27 Jan @ 6:33pm
Change Note V1.02
=== Version 1.02 ===
This update is all about religions! I added 55(!!!) new buildings, each unique to a particular religion. Additionally, every single religion has been redone to have unique bonuses. Additionally, religious conversion has been rebalanced.

-- Religious Conversion --
Change religion legacy cost: 350 -> 400
Civilization stability from different religion: 0.75 -> 1.00
Default religious conversion time: 1250 days -> 5250 days
Religious conversion time different religion group: 175% -> 150%
Base income from different religion: -25% -> -10%

-- Building Changes --
Removed the Temple

-- Religion Changes & Places of Worship --
Denotes the new religion bonus, and unique religious buildings.
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Pagan:
- Province maintenance: -5%

Pagan Shrine:
- Gold cost: 50
- Maintenance cost: 0.0
- Construction time: 245

- Monthly legacy: +0.075
- Local growth rate: +4%
- Monthly income: +0.05

- Required technology: Monument (4)
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Catholic Bonuses:
- Increase tax efficiency cost: -2.5%
- Tax efficiency: +3%
- Administration building cost: -2.5%

Catholic Church:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Tax efficiency: +2%

- Required technology: Amphitheater (11)

Catholic Cathedral:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +5%
- Tax efficiency: +3%

- Required technology: Courthouse (26)
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Orthodox Bonuses:
- Increase tax efficiency cost: -2.5%
- Invest in economy cost: -2.5%
- Administration building cost: -2.5%
- Monthly legacy: +0.75

Orthodox Church:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +4%
- Increase manpower cost: -2.5%

- Required technology: Amphitheater (11)

Orthodox Cathedral:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +6%
- Increase manpower cost: -5%

- Required technology: Courthouse (26)
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Protestant Bonuses:
- Develop infrastructure cost: -2.5%
- Production efficiency: +3%
- Administration building cost: -2.5%

Protestant Church:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +4%
- Invest in economy cost: -2.5%

- Required technology: Amphitheater (11)

Protestant Cathedral:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +6%
- Invest in economy cost: -5%

- Required technology: Courthouse (26)
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Hussite Bonuses:
- Develop infrastructure cost: -2.5%
- Administration building cost: -2.5%
- Increase manpower cost: -2.5%
- Army maintenance: -5%

Hussite Church:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +4%
- Local manpower: +5%

- Required technology: Amphitheater (11)

Hussite Cathedral:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +5%
- Local manpower: +10%

- Required technology: Courthouse (26)
-------------------------------------------------------
Coptic Bonuses:
- Increase tax efficiency cost: -2.5%
- Administration building cost: -5%
- Monthly legacy: +1

Coptic Church:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.15
- Local growth rate: +3%
- Tax efficiency: +1%

- Required technology: Amphitheater (11)

Coptic Cathedral:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.225
- Local growth rate: +5%
- Tax efficiency: +1.5%

- Required technology: Courthouse (26)
-------------------------------------------------------
Jewish Bonuses:
- Administration building cost: -2.5%
- Units defense: 2
- Monthly legacy: +0.75

Synagogue:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +2%
- Research points: +.3
- Develop infrastructure cost: -2.5%

- Required technology: Palisade (8)

Grand Synagogue:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +3%
- Research points: +.45
- Develop infrastructure cost: -5%

- Required technology: Amphitheater (11)
-------------------------------------------------------
Sunni Bonuses:
- Core creation cost: -2.5%
- Religion conversion cost: -2.5%
- Recruit army cost: -5%
- Administration building cost: -2.5%

Sunni Mosque:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +.5

- Required technology: Amphitheater (11)

Sunni Grand Mosque:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +5%
- Research points: +.75

- Required technology: Courthouse (26)
-------------------------------------------------------
Shia Bonuses:
- Recruit army cost: -2.5%
- Administration building cost: -2.5%
- Advisor cost: -5%
- General cost: -5%

Shia Mosque:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +.5

- Required technology: Amphitheater (11)

Shia Grand Mosque:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +5%
- Research points: +.75

- Required technology: Courthouse (26)
-------------------------------------------------------
Ibadi Bonuses:
- Administration building cost: -5%
- Advisor cost: -15%
- General cost: -15%

Ibadi Mosque:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +2%
- Research points: +1

- Required technology: Amphitheater (11)

Ibadi Grand Mosque:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +3%
- Research points: +1.5

- Required technology: Courthouse (26)
-------------------------------------------------------
Gelupga Bonuses:
- Construction time: -5%
- Advisor cost: -15%
- Monthly legacy: +1

Gelupgan Temple:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +0.75

- Required technology: Palisade (8)

Gelupgan Monastery:
- Gold cost: 150
- Maintenance cost: 0.1
- Construction time: 725

- Monthly legacy: +0.15
- Local growth rate: +4%
- Research points: +1.5
- Increase manpower cost: -5%
- Fort defense: +100

- Required technology: Barracks (13)
-------------------------------------------------------
Therevada Bonuses:
- Increase manpower cost: -5%
- Construction time: -5%
- Monthly legacy: +1

Therevadan Temple:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +0.75

- Required technology: Palisade (8)

Therevadan Monastery:
- Gold cost: 150
- Maintenance cost: 0.1
- Construction time: 725

- Monthly legacy: +0.15
- Local growth rate: +8%
- Research points: +1.25

- Required technology: Barracks (13)
-------------------------------------------------------
Mahayana Bonuses:
- Province maintenance: -2.5%
- Construction time: -5%
- Monthly legacy: +0.75

Mahayanan Temple:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +0.25
- Province maintenance: -1%

- Required technology: Palisade (8)

Mahayanan Monastery:
- Gold cost: 150
- Maintenance cost: 0.1
- Construction time: 725

- Monthly legacy: +0.15
- Local growth rate: +6%
- Research points: +0.75
- Province maintenance: -2%

- Required technology: Barracks (13)
-------------------------------------------------------
Buddhism Bonuses:
- Construction cost: -2.5%
- Construction time: -5%
- Monthly legacy: +0.5

Buddhist Temple:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Research points: +0.25
- Province maintenance: -1%

- Required technology: Palisade (8)

Buddhist Monastery:
- Gold cost: 150
- Maintenance cost: 0.1
- Construction time: 725

- Monthly legacy: +0.15
- Local growth rate: +6%
- Research points: +0.75
- Province maintenance: -2%

- Required technology: Barracks (13)
-------------------------------------------------------
Vajrayana Bonuses:
Construction time: -5%
Monthly legacy: +2

Vajrayanan Temple:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.15
- Local growth rate: +3%
- Research points: +0.25

- Required technology: Palisade (8)

Vajrayanan Monastery:
- Gold cost: 150
- Maintenance cost: 0.1
- Construction time: 725

- Monthly legacy: +0.25
- Local growth rate: +6%
- Research points: +0.75

- Required technology: Barracks (13)
-------------------------------------------------------
Sikh Bonuses:
- Province maintenance: -3.5%
- Religious conversion cost: -7.5%

Gurdwara:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +5%

- Required technology: Horse Archer (20)

Grand Gurdwara:
- Gold cost: 120
- Maintenance cost: 0.1
- Construction time: 625

- Monthly legacy: +0.15
- Local growth rate: +8%

- Required technology: Courthouse (26)
-------------------------------------------------------
Shinto Bonuses:
- Administration building cost: -5%
- Army maintenance: -5%
- Monthly legacy: +0.5

Jinji:
- Gold cost: 70
- Maintenance cost: 0.0
- Construction time: 435

- Monthly legacy: +0.1
- Local growth rate: +3%
- Monthly income: +0.1

- Required technology: Monument (4)

Taisha:
- Gold cost: 110
- Maintenance cost: 0.0
- Construction time: 645

- Monthly legacy: +0.15
- Local growth rate: +5%
- Monthly income: +0.15

- Required technology: Palisade (8)
-------------------------------------------------------

Hindu Bonuses:
- Core creation cost: -5%
- Construction time: -5%
- Province maintenance: -2.5%
- Units attack: -1

Mandir:
- Gold cost: 80
- Maintenance cost: 0.05
- Construction time: 395

- Monthly legacy: +0.1
- Local growth rate: +3%

- Required technology: Monument (4)

Grand Mandir:
- Gold cost: 135
- Maintenance cost: 0.1
- Construction time: 565

- Monthly legacy: +0.25
- Local growth rate: +5%

- Required technology: Palisade (8)
-------------------------------------------------------
Tengri Bonuses:
- Recruitment time: -5%
- Army maintenance: -5%
- Construction time: -2.5%

Ovoo:
- Gold cost: 50
- Maintenance cost: 0.025
- Construction time: 235

- Monthly legacy: +0.05
- Local growth rate: +3%

- Required technology: Monument (4)

Grand Ovoo:
- Gold cost: 75
- Maintenance cost: 0.05
- Construction time: 425

- Monthly legacy: +0.075
- Local growth rate: +5%

- Required technology: Palisade (8)
-------------------------------------------------------
Confucian Bonuses:
- Administration building cost: -2.5%
- Increase tax efficiency cost: -2.5%
- Develop infrastructure cost: -5%
- Advisor cost: -10%

Temple of Confuscius:
- Gold cost: 100
- Maintenance cost: 0.0
- Construction time: 495

- Monthly legacy: +0.1
- Local growth rate: +5%
- Increase tax efficiency cost: -5%
- Monthly income: +0.1

- Required technology: Palisade (8)
-------------------------------------------------------
Jainism Bonuses:
- Core creation cost: -5%
- Province maintenance: -3.5%
- Advisor cost: -10%
- Units attack: -1

Derasar:
- Gold cost: 60
- Maintenance cost: 0.0
- Construction time: 335

- Monthly legacy: +0.075
- Local growth rate: +5%
- Monthly income: +0.075

- Required technology: Palisade (8)
-------------------------------------------------------
Taoism Bonuses:
- Administration building cost: -5%
- Invest in economy cost: -5%
- Advisor cost: -15%

Daoguan:
- Gold cost: 50
- Maintenance cost: 0.0
- Construction time: 245

- Monthly legacy: +0.075
- Local growth rate: +4%
- Monthly income: +0.05

- Required technology: Monument (4)
-------------------------------------------------------
Animism Bonuses:
- Province maintenance: -2.5%
- Army maintenance: -2.5%
- Monthly legacy: +0.5

Spirit House:
- Gold cost: 50
- Maintenance cost: 0.0
- Construction time: 245

- Monthly legacy: +0.075
- Local growth rate: +4%
- Monthly income: +0.05

- Required technology: Monument (4)
-------------------------------------------------------
Fetishism Bonuses:
- Army maintenance: -2.5%
- Develop infrastructure cost: -5%
- Monthly legacy: +0.5

Fetishist Shrine:
- Gold cost: 50
- Maintenance cost: 0.025
- Construction time: 245

- Monthly legacy: +0.1
- Local growth rate: +4%

- Required technology: Monument (4)
-------------------------------------------------------
Totemist Bonuses:
- Administration building cost: -2.5%
- Construction time: -7.5%
- Monthly legacy: +0.5

Totem:
- Gold cost: 50
- Maintenance cost: 0.025
- Construction time: 245

- Monthly legacy: +0.1
- Local growth rate: +4%

- Required technology: Monument (4)
-------------------------------------------------------
Inti Bonuses:
- Monthly income: 1
- Construction cost: -5%

Huaca:
- Gold cost: 80
- Maintenance cost: 0.0
- Construction time: 435

- Monthly legacy: +0.05
- Local growth rate: +3%
- Monthly income: +0.08
- Income production: +1%

- Required technology: Monument (4)

Sun Temple:
- Gold cost: 120
- Maintenance cost: 0.0
- Construction time: 625

- Monthly legacy: +0.075
- Local growth rate: +5%
- Monthly income: +0.12
- Income production: +2%

- Required technology: Palisade (8)
-------------------------------------------------------
Mayan Bonuses:
- Province maintenance: -2.5%
- Army maintenance: -2.5%
- Monthly legacy: +0.5

Mayan Pyramid:
- Gold cost: 120
- Maintenance cost: 0.01
- Construction time: 825

- Monthly legacy: +0.15
- Local growth rate: +5%
- Research points: +0.75
- Local manpower: +5%

- Required technology: Monument (4)
-------------------------------------------------------
Zoroastrian Bonuses:
- Administration building cost: -2.5%
- Recruit army cost: -2.5%
- Monthly legacy: +0.5

Fire Temple:
- Gold cost: 100
- Maintenance cost: 0.01
- Construction time: 525

- Monthly legacy: +0.15
- Local growth rate: +6%
- Local manpower: +5%

- Required technology: Monument (4)
-------------------------------------------------------
Polytheism Bonuses:
- Increase tax efficiency cost: -2.5%
- Recruit army cost: -5%
- Religious conversion cost: -5%

Polytheist Shrine:
- Gold cost: 50
- Maintenance cost: 0.0
- Construction time: 245

- Monthly legacy: +0.075
- Local growth rate: +4%
- Monthly income: +0.05

- Required technology: Monument (4)
-------------------------------------------------------
Atheism Bonuses:
- Monthly legacy: -5
- Tax efficiency: +3%
- Production efficiency: +3%
-------------------------------------------------------
Norse Bonuses:
- Military building cost: -2.5%
- Increase manpower cost: -2.5%
- Recruit army cost: -5%
- General cost: -10%

Temple to Thor:
- Gold cost: 60
- Maintenance cost: 0.01
- Construction time: 425

- Monthly legacy: +0.125
- Local growth rate: +2%

- Required technology: Monument (4)

Temple to Odin:
- Gold cost: 60
- Maintenance cost: 0.01
- Construction time: 425

- Monthly legacy: +0.05
- Local growth rate: +2%
- Increase manpower cost: -5%
- Local manpower: +10%

Temple to Freya:
- Gold cost: 60
- Maintenance cost: 0.0
- Construction time: 425

- Monthly legacy: +0.05
- Local growth rate: +6%
- Monthly income: +0.05

- Required technology: Monument (4)
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Hellenic Bonuses:
- Increase tax efficiency cost: -2.5%
- Economy building cost: -2.5%
- Recruit army cost: -5%
- Religious conversion cost: -2.5%

Temple to Zues:
- Gold cost: 100
- Maintenance cost: 0.0
- Construction time: 625

- Monthly legacy: +0.2
- Local growth rate: +2%
- Monthly income: +0.05

- Required technology: Monument (4)

Temple to Ares:
- Gold cost: 85
- Maintenance cost: 0.01
- Construction time: 525

- Monthly legacy: +0.05
- Increase manpower cost: -5%
- Local manpower: +15%

Temple to Hera:
- Gold cost: 85
- Maintenance cost: 0.0
- Construction time: 525

- Monthly legacy: +0.05
- Local growth rate: +6%
- Monthly income: +0.05

Temple to Athena:
- Gold cost: 85
- Maintenance cost: 0.01
- Construction time: 525

- Monthly legacy: +0.05
- Local growth rate: +2%
- Local manpower: +10%
- Research points: +1
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Last edited by Etherbound; 27 Jan @ 6:34pm