Caves of Qud

Caves of Qud

Gigantism Plus
 This topic has been pinned, so it's probably important
hyd-n-plyn-syt  [developer] 10 Feb @ 11:23pm
Gigantic Creatures
Drop all of your suggestions for future additions of Gigantic creatures! Feel free to suggest modded creatures as well, although if they inherit any of the base creatures listed here, they should be good to go.

        
  • Great Saltback
        
  • Chrome Pyramid
        
  • Great Magma Crab
        
  • Saltwurm (Salt Kraken)
        
  • Star Kraken
        
  • VehicleTemplarMech(all mechs)
        
  • BaseNephal(all nephalim)
        
  • BaseVehicleGolem(all golems)
        
  • Rodanis Y
        
  • Oboroqoru :oboroqoru:
        
  • Troll(all trolls)
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Showing 1-5 of 5 comments
UnderDoug  [developer] 11 Feb @ 9:22pm 
Cragmensch?

Possibly Ogre apes? They're huge but not really gigantic huge.
Last edited by UnderDoug; 11 Feb @ 9:22pm
Tyrir 14 Feb @ 4:22am 
Here are some creatures that weigh 1000+ (or their corpse weighs 1000+). For reference, a troll weighs about 630 when checking GameObject.Weight in game.
  • Baetyl. 12,000 lbs. Not sure if should/can be gigantic because they derive from a blueprint that behaves more like an item than an NPC.
  • Molting Basilisk. 1,200 lbs
  • Rhinox. 1,000 lbs
  • Great Saltback: 40,000 lbs
  • Chrome Pyramid: 25,000 lbs
  • Leering Stalker: 5,000 lbs
  • Saltwurm: 40,000 lbs
  • Starkraken: 40,000 lbs
  • Haddas: 8,000 lbs
  • Great Magma Crab: 10,000 lbs

There might be some more. I didn't exhaustively search for creatures whose CorpseBlueprint isn't a blueprint in Creatures.xml or Items.xml e.g. Great Magma Crab's corpse was in Walls.xml.
Last edited by Tyrir; 14 Feb @ 4:28am
Tyrir 14 Feb @ 4:35am 
Originally posted by UnderDoug:
Cragmensch?

Possibly Ogre apes? They're huge but not really gigantic huge.

Ogre apes, I'd say so. Their corpse is 600 lbs vs trolls' 500 lbs corpse.

Cragmensch.Weight is 891. Ogre Ape.Weight is 896. So Cragmensch too, I'd say.
Last edited by Tyrir; 14 Feb @ 4:38am
UnderDoug  [developer] 14 Feb @ 5:30am 
Love the idea of Haddas being Gigantic.

I think Baetyls are probably that weight due to be ultra-dense (probably full of neutron flux, little weirdos).

Those are some good suggestions!
Tyrir 14 Feb @ 6:12am 
Here is a list of the 105 blueprints that inherit from "Creature" that currently don't have a "Gigantic" tag that have GameObject.Weight greater than 1000. The first number is the GameObject.Weight value.

https://pastebin.com/KwLpG43f

The shortlist of ones over 2k are as follows:
2017 name=Robots Cherub 2024 name=k-Goninon 2101 name=Mechanical Oozes Cherub 2102 name=Troll King 2 2216 name=Troll King 1 2275 name=Oboroqoru 2457 name=Oozes Cherub 3194 name=0lam 9900 name=Haddas


And here is the list of blueprints that inherit from "Creature" that do have a "Gigantic" tag (they were all over 1k GameObject.Weight). I removed the 60 Golems, which were all over 1k as well. The smallest Golem was 1007 lbs, for reference.

3671 name=Great Saltback 4451 name=Shugruith 4731 name=Agolgot 4731 name=Bethsaida 4731 name=Rermadon 4731 name=Qon 4731 name=Rodanis Y 4731 name=Ehalcodon 5321 name=BaseNephal 5951 name=Qas 6971 name=Great Magma Crab 7384 name=VehicleTemplarMech3 11136 name=Hamilcrab 11784 name=VehicleTemplarMech3_Warleader 32720 name=Chrome Pyramid 57580 name=Star Kraken 58770 name=Saltwurm
Last edited by Tyrir; 14 Feb @ 6:23am
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