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I have not used any custom content (i.e. textures, models) aside from MrFunreal's lights.rad fix, which should only affect map compilation. The level was built and compiled using the stock Hammer Editor (Episode 2 configuration) as shipped within the bin folder of the game.
I am deeply sorry, but I don't think I can resolve this issue on my end.
https://ibb.co/ynS06gW5