Garry's Mod

Garry's Mod

Paint The World ( Remake ) - Beta
 This topic has been pinned, so it's probably important
Remedyゞ  [developer] 17 Feb @ 10:09am
Bugs or Problems
Please report any errors or problems you have.
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Showing 1-11 of 11 comments
nothin
too neon 💥
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
Remedyゞ  [developer] 23 Feb @ 6:56am 
Originally posted by Very Unfufilling Soup:
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
I'll fix it just wait
Remedyゞ  [developer] 23 Feb @ 7:43am 
Originally posted by Very Unfufilling Soup:
In multiplayer, whatever color I set for myself also sets the color for my friend, pretty much completely ruining the mod
try now
Nope, still happening
Remedyゞ  [developer] 15 Mar @ 12:11pm 
Originally posted by Very Unfufilling Soup:
Nope, still happening
It should now be fixed :paka:
DJG 7 May @ 4:27am 
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
Remedyゞ  [developer] 7 May @ 7:30am 
Originally posted by DJG:
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
I know it's super laggy, but I'm trying to find another option that works the same without the lag, soo just wait :c
DJG 8 May @ 6:05am 
Originally posted by Remedyゞ:
Originally posted by DJG:
:steamsad: I'm finding that even on it's lowest settings, that using this starts to cause a gradual drop in the frame rate.
(:steamfacepalm: I might not be able to code for toffee, but I think it maybe due to the mod having each circle of "paint" rendered as an "entity" instead of a "spray")

Also, its been generating the same LUA error message approximately 1550 times when I was using it on "DM_Scarlet Devil Mansion" to mark a safe route through the underground labyrinth.
I know it's super laggy, but I'm trying to find another option that works the same without the lag, soo just wait :c
:steamhappy: How about adding a warning to this mod in the meantime to let players know to avoid using it on maps that have a high entity volume (just to be on the safe side).
Last edited by DJG; 31 May @ 5:57am
Sony4 21 May @ 3:01am 
I don't know but like, when i was trying to drew something the game start to giving me a script errors, did i hit a limit where i can paint so the addon decided to stop me by throwing error scripts or is just conflicting with other addons so it preventing me from drawing futher? (i did not screenshot or remember the error code or whatever) but still
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