Project Zomboid

Project Zomboid

Tomb's Player Body Overhaul
 This topic has been pinned, so it's probably important
Tomb  [developer] 18 Feb @ 5:42am
Bug/Error reports
For any serious bugs or errors, please leave them here with a detailed description of what happened etc. TY
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Showing 1-15 of 59 comments
Darius 18 Feb @ 6:12am 
Hey!!! Damn, this looks so good! But I think with the modded hair, the female model is slightly lower than it should be? :spiffo:
Tomb  [developer] 18 Feb @ 6:21am 
Originally posted by Darius:
Hey!!! Damn, this looks so good! But I think with the modded hair, the female model is slightly lower than it should be? :spiffo:
Yeah. Spatially they're a 1:1 match but the female head is slightly smaller than the vanilla model which does mean some styles will float slightly, especially if the hair author didn't cap the underside. But it shouldn't really be noticeable ingame.
darkArt 18 Feb @ 11:40am 
The option for the body models are not showing up on the mod list for me, only the textures and the customization. I have tried restarting the game and also resubbing to the mod but it still doesn't show up. =/
Tomb  [developer] 18 Feb @ 11:47am 
Originally posted by Artemist:
The option for the body models are not showing up on the mod list for me, only the textures and the customization. I have tried restarting the game and also resubbing to the mod but it still doesn't show up. =/
I just downloaded the mod to check and it's all behaving as expected for me. I'm not sure what the issue could be. To check to make sure the local files are there, you can navigate to steamapps\workshop\content\108600\[this mod ID]\Mods\Tomb's Player Body and make sure that folder is populated with files.
Hi, buddy
`function: handleAnimalZone -- file: metazoneHandler.lua line # 6 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 95 | Vanilla
java.lang.RuntimeException: Object tried to call nil in handleAnimalZone
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)
at zombie.iso.IsoWorld.init(IsoWorld.java:2652)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:300)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:259)
at java.base/java.lang.Thread.run(Unknown Source)
`
the skin of the legs is sticking out through the pants- clipping.
Is there any mod that can fix that?
darkArt 18 Feb @ 10:21pm 
Originally posted by Tomb:
Originally posted by Artemist:
The option for the body models are not showing up on the mod list for me, only the textures and the customization. I have tried restarting the game and also resubbing to the mod but it still doesn't show up. =/
I just downloaded the mod to check and it's all behaving as expected for me. I'm not sure what the issue could be. To check to make sure the local files are there, you can navigate to steamapps\workshop\content\108600\[this mod ID]\Mods\Tomb's Player Body and make sure that folder is populated with files.
It's all there, still does not show up on the mod list.
darkArt 18 Feb @ 10:29pm 
I don't know why this ♥♥♥♥ is happening to me. I was so looking forward for this mod and now I got some weird bug that makes no sense and apparently I am the only one. Truly sad about it, that sucks so much. Good game for everyone being able to play with this incredible mod, best body mod on the workshop I guess.
Tomb  [developer] 19 Feb @ 3:31am 
Originally posted by Artemist:
I don't know why this ♥♥♥♥ is happening to me. I was so looking forward for this mod and now I got some weird bug that makes no sense and apparently I am the only one. Truly sad about it, that sucks so much. Good game for everyone being able to play with this incredible mod, best body mod on the workshop I guess.
I had this with a couple of KI5's mods when he started releasing them for B42, my game would just not display them no matter what. Then one day they all showed up. It's really weird
Tomb  [developer] 19 Feb @ 3:33am 
Originally posted by NOBLE ABLE:
the skin of the legs is sticking out through the pants- clipping.
Is there any mod that can fix that?
It happens in a couple of places yeah, i'm making a big list to try and iron these out over time. If you know which pants and which sex it was and what you were doing when it happened, i can make a note.
Tomb  [developer] 19 Feb @ 4:12am 
Originally posted by Renjie.liu:
Hi, buddy
`function: handleAnimalZone -- file: metazoneHandler.lua line # 6 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 95 | Vanilla
java.lang.RuntimeException: Object tried to call nil in handleAnimalZone
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82`

I see a bunch of stuff about animal zone and map stuff here but nothing related to errors i'd expect with skinned meshes. What's the context of what was happening? Is this a hard error, a crash, just warnings?
Tomb  [developer] 19 Feb @ 5:41am 
Originally posted by Artemist:
I don't know why this ♥♥♥♥ is happening to me. I was so looking forward for this mod and now I got some weird bug that makes no sense and apparently I am the only one. Truly sad about it, that sucks so much. Good game for everyone being able to play with this incredible mod, best body mod on the workshop I guess.
Someone highlighted to me that it could have been an issue with improper capitalisation of a folder causing the mod to not load on non-windows OS. An update has been pushed to remove the capitalisation, so hopefully that fixed it for you!
darkArt 19 Feb @ 10:57am 
Originally posted by Tomb:
Originally posted by Artemist:
I don't know why this ♥♥♥♥ is happening to me. I was so looking forward for this mod and now I got some weird bug that makes no sense and apparently I am the only one. Truly sad about it, that sucks so much. Good game for everyone being able to play with this incredible mod, best body mod on the workshop I guess.
Someone highlighted to me that it could have been an issue with improper capitalisation of a folder causing the mod to not load on non-windows OS. An update has been pushed to remove the capitalisation, so hopefully that fixed it for you!
It fixed it! And indeed I am playing on linux, I think I should have mentioned that. You are awesome man, thank you very much for taking the time to look into that. Now I can enjoy this great mod. :steamthumbsup:
Tomb  [developer] 19 Feb @ 10:59am 
Originally posted by Artemist:
Originally posted by Tomb:
Someone highlighted to me that it could have been an issue with improper capitalisation of a folder causing the mod to not load on non-windows OS. An update has been pushed to remove the capitalisation, so hopefully that fixed it for you!
It fixed it! And indeed I am playing on linux, I think I should have mentioned that. You are awesome man, thank you very much for taking the time to look into that. Now I can enjoy this great mod. :steamthumbsup:
I'm glad that sorted it for you :)
Originally posted by Artemist:
Originally posted by Tomb:
Someone highlighted to me that it could have been an issue with improper capitalisation of a folder causing the mod to not load on non-windows OS. An update has been pushed to remove the capitalisation, so hopefully that fixed it for you!
It fixed it! And indeed I am playing on linux, I think I should have mentioned that. You are awesome man, thank you very much for taking the time to look into that. Now I can enjoy this great mod. :steamthumbsup:
i was going to add that i had this problem last night as well. i subbed to this mod and didnt see it, even after restarting the PC. i dont know how, but got on today and its all there now. you weren't the only one
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