Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Callframe at: setAttachedItem
function: animEvent -- file: ISAttachItemHotbar.lua line # 90 | Vanilla
LOG : Lua f:654181, t:1741786348336> NepHB: deactivateHighBeam: Start
LOG : Lua f:654181, t:1741786348336> NepHB: updateHeadlightCondition: mode: LEFTFRONT
LOG : Lua f:654529, t:1741786352820> zombies: 7[7], hordeLeaders: 0, hordeWaiting: 0
WARN : General f:654711, t:1741786355165> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null
WARN : General f:654712, t:1741786355177> SpriteConfig.initObjectInfo > Invalid SpriteConfig object! scripted object = null
LOG : Lua f:654713, t:1741786355201> NepHB: deactivateHighBeam: Start
LOG : Lua f:654713, t:1741786355201> NepHB: no headlights found!
LOG : Lua f:654719, t:1741786355294> NepHB: deactivateHighBeam: Start
LOG : Lua f:654719, t:1741786355294> NepHB: updateHeadlightCondition: mode: RIGHTFRONT
ERROR: General f:654958, t:1741786358376> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot assign field "callFrame" because "<parameter1>" is null at ReturnValues.put(ReturnValues.java:65).
Stack trace:
se.krka.kahlua.integration.expose.ReturnValues.put(ReturnValues.java:65)
se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:202)
se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.update(UIElement.java:2059)
zombie.ui.UIManager.updateUIElements(UIManager.java:1061)
zombie.ui.UIManager.update(UIManager.java:814)
zombie.GameWindow.logic(GameWindow.java:332)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:654958, t:1741786358376> -----------------------------------------
STACK TRACE
https://cdn.steamusercontent.com/ugc/18682599226861916/B450A066F2481DACE7FE85223076BCAFBCCFDB75/
Callframe at: setAttachedItem
function: animEvent -- file: ISAttachItemHotbar.lua line # 90 | Vanilla
ERROR: General f:81366, t:1742334418602> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot assign field "callFrame" because "<parameter1>" is null at ReturnValues.put(ReturnValues.java:65).
Stack trace:
se.krka.kahlua.integration.expose.ReturnValues.put(ReturnValues.java:65)
se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:202)
se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1839)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:48)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.OnAnimEvent(LuaTimedActionNew.java:200)
zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:10467)
zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:298)
zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:286)
zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:528)
zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:422)
zombie.core.skinnedmodel.advancedanimation.SubLayerSlot.update(SubLayerSlot.java:48)
zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:509)
zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:457)
zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12593)
zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12543)
zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:4357)
zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:4349)
zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:89)
zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:180)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4204)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4311)
zombie.iso.IsoWorld.update(IsoWorld.java:4225)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1811)
zombie.gameStates.IngameState.update(IngameState.java:1507)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
zombie.GameWindow.logic(GameWindow.java:388)
zombie.GameWindow.frameStep(GameWindow.java:928)
zombie.GameWindow.run_ez(GameWindow.java:821)
zombie.GameWindow.mainThread(GameWindow.java:619)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:81366, t:1742334418602> -----------------------------------------