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Currently this error seems to occur with the take Any Amount mod. I will use this mod to reproduce the error you encountered later and try to figure out which mod is causing it.
In addition, the power calculation method of the previous version was based on the calculation of the food shelf life before deducting the battery usage. This is calculated for each tick, but this method is low performance, and the more food in your TCM backpack, the faster the power consumption.
Last week, we separated the electricity calculation from the food calculation, and had its own independent list when loading the game. It was also changed to calculate every 10 ticks. The current performance is stable.
However, I noticed that the battery was not removed, so there is still a bug.
I tried to recharge the TCM-upgraded container when its battery fully depleted. The Battery used is not stuck, but its also not consumed. The TCM battery is still replenished to the full capacity.