Door Kickers 2

Door Kickers 2

Tier One Expanded
Lurkkin  [developer] 6 Mar @ 4:14am
Bug Reports:
If you notice anything not worked as intended, please leave a description of the issue here.
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hello there. first i would like to thank you for this wonderful mod. you made the devgru playable in campaign mode. anyway i just wanted to point out some bug. there is some texture bug on the helmets like the high cut helmets with mandible. theres some white thing texture bug while wearing it. :steamthumbsup:
Lurkkin  [developer] 3 May @ 9:52pm 
Originally posted by donrosal7:
hello there. first i would like to thank you for this wonderful mod. you made the devgru playable in campaign mode. anyway i just wanted to point out some bug. there is some texture bug on the helmets like the high cut helmets with mandible. theres some white thing texture bug while wearing it. :steamthumbsup:

Hey man,

I wanted to shoot you another reply since I feel obligated to own up to my mistakes.

While working on update 13, I was messing around with the helmets & I noticed that you were in-fact 100% correct. At the time, I was under the impression any bugs of the nature you mentioned would be model related.

Turns out I had accidentally changed the "shininess" value of the helmet you mentioned from 8 to -2 when I was adding concealment modifiers to the helmets which resulted in the issue you stated.

So my bad dude, you were right & it has been fixed.
Last edited by Lurkkin; 3 May @ 9:53pm
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